Where stats can we expect from Ancient magic?

I think the general idea most people have of lost magics being purely “gimmick magics” and as strong as base magics, is stupid.
There is a whole 300 more levels to progress after our 2nd awakening, we are obviously going to get big power boosts

The most common excuses for this idea that I see are

  • “But this is unfair to other main builds :rage:

    • Lost weapons and fighting styles are also being added, aswell as tier 2 lost fighting styles and artisan weapons. I would imagine Oracles get similar treatment.
  • “But what about the hybrids :point_up::nerd_face:

    • Conjurers get magic weapons, which is basically magic shapes on steroids. Have fun dodging a light magic bow blast.
    • Warlocks, Warlords and Juggernauts can upgrade their base fighting styles, which is basically a direct power boost.
    • Paladins get imbued rare spells, need I say more? (Patrimony imbued water surge)
    • No clue what knights get tbh, probably something hella strong tho
    • The most complained about one is savant, which people fail to recognize will eventually become one of the most broken builds to ever exist.
      Imagine this, a savant, using Atlantean Mace, with sailorfist, ice, and lightning
      Atlantean Mace applies Slowness every hit, and sailorfist + lightning will slow them down even further. Then when paralyze is on cooldown, they can swap to Ice imbue, and stun you again, continually swapping between the magics to make it so you can never move again.
      Oh and thats not even considering the amount of boosts those synergies get.

  • “Locking power behind a rare item is unbalanced :sob:

    • Lost magic scrolls are going to have a pity system, and if you get a scroll, then you can choose any lost magic you want, so you really only ever need one.
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