Empires Update Patch Notes (Discussion Thread)

More importantly,
HYBRID STRENGTH BUILDS GET AIRSTEP LETS GOOOOO!!!
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no they dont, smash+ isnt being changed
thats a 30 level move gap between smash and crash, you completely misunderstood my message :sob:

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Why tho

Vetex on his way to fuck over Strength builds (he always liked magic more)

ah yes pin it on the dev and not the balance team

Wait what if they put airstep where crash was, allowing juggs, warlords, savants, and warlocks to get better mobility.

Strength builds really need a mobility buff after the cone was added

just swap airstep and aura and reduce all reqs by 30 so that crash is 0, smash is 30, so on and so forth
airstep at 120 strength would be cool

Yeah that’d be really good

And it’d let strength builds get higher tiers less goo

tiers should also have parity with mage
eg if mage gets t3 blast zerker gets t3 crash

strength builds rn

Tbh berserker in general should have parity with mage. Strength is supposed to be a melee rushdown version of magic, so why is the stat point difference so scuffed and weird?

2 Likes

:clueless: Surely…vetex will pull the dev comeback right :slight_smile:

1 Like

if i had to guess we’re getting for this update (that hasnt already been added):

  • evander
  • eagle patrimony rites
  • new islands
  • maybe civilization tab and defenses

I pray this makes thermo jugg more viable (it’s still good tbh, just not good enough)

No this time it really is the dev’s fault, Vetex continuously vetoed the proposed strength changes. The balance team’s idea was perfect.

2 Likes

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what the heck guys

gravity magic

Sorry me and stocksounds got into a minor disagreement

dang i didnt know :frowning:

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