Empires Update Patch Notes (Discussion Thread)

Well, in the above edit I made after you said that, I state that you get less points into other stats. If that didn’t matter, everyone would main savant.

this is the most nothing argument EVER

so just objectively worse defense

true…

At this point it’s not an argument, it’s just clarification.

i kinda hope vetex nerfs vitality to the ground just to spite stocksounds now

Well, then you get better effect against piercing, and more space for other armor stats.

You’re giving vitality special treatment for no reason. It’s not some special thing, it’s one of four styles of fighting

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its not an argument, its just fandom fuckers being idiots…

…as usual.

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Oh, but it always has been up until recently. It’s been the weird one of the group.

Maybe because it had no fucking means of doing damage so far

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and requires you to have more investment into power, making it objectively worse or at best pointless.

Well, I’d agree spirit weapons took too long, but that’s the idea, it’s health, not moves, except until spirit weapons which are AND I QUOTE intended for “high levels”. As stated by the game itself.

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True, but imbuement ended up solving that bit.

Stated where???

that’s just because vetex literally didn’t work on it until recently

“wow I cant wait to waste my extra defense to deal regular damage!!!”

Each build stat has a description right above their bar, and vitality has this one.

I know, it was super dumb.