cursed mushrooms take it or leave it
Im ngl I forgot the mistral update existed
fine, i’ll just get my enemies high then kill them >:(
Question, since I doubly there’ll be any story added in this update, will the level cap increase or not? It seems like a must for an update but I assume it’ll stay at 140 (kinda like the dark sea then)
did you just DM vetex for these or what
Looks like Patreon chat. Though, sharing these arent considered leaks so dw
im pretty sure Vetex said the level cap will only raised with a story update
probably because so people wont be able to just stat check the bossess when they come out lol
no, its just a new texture for metal.
I mean…Fair, but you should’nt get them high in the first place
Building looks amazing, I just hope the higher-tier structures aren’t locked behind infamy tiers like they were in AA. I don’t wanna feel pressured to remake all of my builds all over again (with zero financial compensation for the old structures) just because it doesn’t have my newly-unlocked walls.
Ahh I use water so I didn’t notice the shape details that much
Well, no mentions of fame
All notions of infamy being a requirement for building: Gone
My assumption is that each tier up will have a level requirement as well
Thank god, at least that way small casual clans can still acquire strong bases, even if it takes more time. It’s good for everyone.
its just modified titanium armor
are you daft lil bro
it’s modified titanium
my brother in christ this is just modified titanium from an abyssal diving spot its like one of the least rare items
oooh will we get more spirit abilities this update then?
perhaps second bronze baron or is that for full release?