Hold on so I am a katana or a person using it
You’re a katana
I am anubis from jojo
flaregon
This fits such a specific niche im surprised it even exists
Classification - O-03-10
Risk Level - Aleph
Qulitoph - 5
“Show me what you’re capable of, manager.”
Success Chance
Special Ability - Depending on the Qulitoph number, it will change how the employee interacts with it, if the employee is level 5 and the Qulitoph is level 5, the beginning of the test is successful. If the employee it level 4 and the Qulitoph is 5, the Qulitoph drops to 4 and the test is unsuccessful, causing effects.
Attachment - 50% Successful
Instinct - 50% Successful
Insight - 50% Successful
Repression - 50% Successful
Good Mood Range - 10 - 20
Bad Mood Range - 1 - 9
Damage Type - Varies on employee used during different qulitoph numbers and damage types
Abnormality Details
Ability - A large sword is dragged and cut through the ground, releasing particles in the room for 60 seconds, dealing damage type of ???
Ability - It crouched down and swinged its heavy sword, dealing 100-300 damage of ??? type
Ability - It stanced and lunged at the employee it front of it, dealing 50 - 100 damage of ???
Ability - Similar to Big Bird, it raised its hand up and attracted 1-5 employees towards it.
Ability - Abnormality turned bright and disappeared after 25% of it’s health was gone, when it was transferred into a new room, it exploded the entire layer it was in into flames, dealing 50 red damage to all sources.
Damage Type - ???
Attack speed - Slow
Range - Medium
Resistances -
- Red Resistance - 0.5 Resistance
- White Resistance - 0.5 Resistance
- Black Resistance - 0.5 Resistance
- Pale Resistance - 0.5 Resistance
Health - 8,000
Appearance
There’s a lake that sits on top of the containment unit with a sword under it calmly, the sword pommel being the shape of a an actual mini-sized star.
When it released, it was a “human” mainly comprised of solar-ish flames slightly hutched down, dragging a large sword of metal behind it.
Encyclopedia
Managerial Tips 1
When the work result was bad on the select work, the Qulitoph dropped and released a wave of energy throughout the facility, causing problems for the entire facility.
Managerial Tips 2
When the work result was good, it benefited the entire facility depending on the work used and increased the qulitoph.
Managerial Tips 3
The abnormality released when work result was bad with repression.
Managerial Tips 4
Everytime there was a meltdown level 2+, the qulitoph count dropped permanently to the next number. (Can be reseted with an abnormality suppression)
Managerial Tips 5
Depending on the work used, it benefitted or caused trouble for the facility in various ways.
Managerial Tips 6
When a meltdown occured, there was a much higher chance for this abnormity to be selected, the pommel star color changed and required you to use specific work type or face consequences.
- Dark Yellow - Instinct
- Bright Neon Yellow - Insight
- Brownish - Attachment
- Blue star - Repression
Managerial Tips 7
When instinct/insight failed, it lowered all employees red/white Resistance by +0.1 and abnormalities by -0.1 and weakening red/white shields
When instinct/insight was successful, it raised all employees red/white resistance by -0.1 and abnormalites by +0.1
Managerial Tips 8
When bad Mood with attachment, it lowered the Qulitoph of all abnormalities by 1
When Good Mood with attachment, it raised the Qulitoph of all abnormalities including exceeding max by 1+ (Max of 2 times)
Managerial Tips 9
When work was bad with repression, the abnormality released and immediately caused a second trumpet, requiring quick suppression.
When Good Mood with abnormality, it gave higher justice for the rest of the day and slightly higher ego obtainment
Managerial Tips 10
When the abnormality was under a meltdown, it received -10% Work Success and stacked the Qulitoph Overload until the work was finished
EGO
Suit (Sanctuary)
Appearance - An armour full of cartoony stars and hands that pop out of it.
Resistance -
- Red Resistance - 0.2 Resistance
- White Resistance - 0.4 Resistance
- Black Resistance - 0.6 Resistance
- Pale Resistance - 1 Resistance
Special Ability - The resistance can chance depending on what your latest work-type was, if your latest work was Repression (First) and Attachment (Second), then Pale will receive the 0.2 resistance and red becomes 1, Black becomes 0.4 and white becomes 0.6
Weapon (Sanctuary)
Appearance - An iron sword with a mini-sized star as it’s pommel.
Damage - 10 Red Damage
Attack Speed - Fast
Range - Medium
Special Effect - Puts a flame onto the abnormality you’re attempting to suppress, this flame deals ??? 2 damage every 0.2 seconds
Gift (Sanctuary)
Appearance - Olive Wreath
Effect - 5+ in every stat
Special Effect - When gift is used with the full set of armor, it passively heals nearby employees and clerks in health and sanity, however the gauge gains 2 more points if the employee works in a department + 10 justice
Origin
“Did it come from the sky?”
“What did it do to those?”
“What did it wipe?”
“Who was scared to face it?”
“Who was the bravest to interact?”
“Who was the one with common sense?”
“Who followed the rules?”
Lobotomy central
optie being trauma type abno is crazy
I just realized that Hat is also Trauma, there’s also two forgotten tales as well
for reasons
Classification - T-04-11
Risk Level - HE
“Sharing is caring!”
Abnormality Details
Positives - Employees who sacrificed -10 of their max HP were given a “Lotus Flower”, other employees with lotus flower shared stats with other employees, giving them the highest stat allocation of the strongest employee with the lotus flower alive.
Negatives - If one dies, they all die due to it be binded
Neutral - Flower was “damaged” and the effects were gone when an employee with the lotus worked with O-01-55 and increased O-01-55’s qultioph by 1+
Appearance
A single white-lotus flower in a pot of dirt.
Encyclopedia
Managerial Tips 1
When an employee worked with the flower without doing insight, they sacrificed their blood onto the flower, once it hit the flower, the wound was covered by the lotus flower.
Managerial tips 2
The more employees who gained the lotus flower, they seemed to be “soul-binded” to each other, and the strongest employee gave all the nuggets gave the same stat allocation that they had.
Mangerial Tips 3
Despite being shared in strength, they’re shared in soul, when somebody took damage, every other employee with with lotus took 25% of the damage.
Mangerial Tips 4
When an employee with the lotus panicked or died, it affected all employees as well, making them die or panick as well.
Mangerial Tips 5
When an employee with the lotus went into O-01-55’s Containment, the flower was given to the abnormality which broke the soul-bind, in replacement for a Pebble, O-01-55 Qulitoph increased by 1+ for the “gift”
EGO
Suit (Flower)
Apperance - A White suit full of pedals
Resistance -
- Red Resistance - 0.8 Resistance
- White Resistance - 0.8 Resistance
- Black Resistance - 0.8 Resistance
- Pale Resistnace - 2 Resistance
Weapon (Flower)
Appearance - A stem of a lotus flower
Special Ability - It protected all employees who had the lotus in the same room with more resistance, increased room regeneration, and reduced percent DMG taken for all lotus employees. However did no damage.
Origin
A flower that had a history of being passed around by children as a test of their friendliness and aggressiveness, to test their emotions with the attachment of this flower. However the flower had effects and shared souls of the children. One of those children went into an accident and died, however all those other children lost their lives randomly and just fell flat as they shared the “Lotus Flower”, one for many.
This would probably explain O-01-55’s attachment towards this flower and being able to take it away from employees, as if it’s protecting their grim future.
there’s an abnormality called “Barf Soup” here
should guess who the user gonna be
Classification - O-09-12
Risk Level - Zayin
“Serving Enkephalin filled sandwiches for lunch!”
Apperance
A sandwich, however the sauce in this sandwich is glowing green with Enkephalian
Encyclopedia
Managerial Tips 1
When the employee ate the sandwich, they felt a wave of comfort and felt less pain from taking physical damage. (Red Resistance gain -0.1). Also being more brave to take on demonizing tasks.
Managerial tips 2
After taking a second sandwich or more, they started to feel way too much of these effects and there was a chance that the employee ignored the managers orders, doing their own thing. The more sandwiches they took the more they ignored the manager. (20%+ chance increase)
Managerial tips 3
After taking six sandwiches, they ignored the manager completely
and ignored all orders. They also worked with containments they weren’t suppose to.
After 60 seconds, they suffered from decreased systems in their body, way more victimized towards diseases, mind control, etc. They also tried to take another sandwich randomly.
Managerial Tips 4
They suffered from a heart attack after eating 7th one.
Origin
So who decided to create a sandwich and replace a sauce with Enkephalin and proceeded to call this an “abnormality”?
This ain’t even an abnormality, someone just forgot their lunch
keep quiet
You can’t silence me here manager
good employees follow orders, acts like your name Agent #1791375
Yeah I think this is just what netzach eats on a daily basis