Classification - O-03-20
Risk Level - High-WaW
Qulitoph - 1
“Your protection is first to be served while your second is judgement by the light”
Abnormality Details
Passives - The trumpets will guide us.
Ability - As the light shines on the selected employee/clerk, instantly kill them by the angel that falls to the ground.
Ability - The light will shine bright as my minions fall with me and aid me in it’s kindness.
Ability - Your bravery is fitting, but your perception is weakening and your eye-sight will be blurred, may you run and be confused for the time being
Ability - When I swing this sword, may to be turned to ash and be locked away in the hell scape of land. (80 Red Damage, Slow, Medium Range)
Ability - When I glare, you will be filled of dread and sorrow. (20 White Damage, Long Rnage, Long Cooldown)
Ability - When I carry on the task of accepting souls, may I take your soul and bring you to the gates of heaven in return for bringing peace and quietness for the time being. ( Short Range, Singular, Long, instant kill (Similar to Pale Apostle) ). If succesfully instant killed, all minions disappear for the time begining
Health - 1,200
Resistances* -
- Red Resistance - 0.7 Resistance
- White Resistance - 0.7Resistance
- Black Resistance - 0.6 Resistance
- Pale Resistance - 0.0 Resistance
Minions
Appearance - Yellow/White orbs that hover around entire departments where the angelic abnormality is.
Health - 500
Resistances -
- All Resistances - 1.0 Resistance
Attack - Shooting laser beams at the employee (Can pierce)
Damage - 10 White/Red Damage
Attack Speed - Medium
** Length** - Until it hits the end of the room
Sucses Criteria
Work Success
- Instinct Success Rate - 65%
- Insight Succes Rate - 50%
- Repression Success Rate - 0%
Good Mood Range - 21-25 (If the Lord works with the abnormality)
Normal Mood Range - 11-20
Bad Mood Range - 1 - 10
Appearance
Appearance - An angel with heavenly glowing wings, mainly a white color with a yellow glow along with a large white/yellow colored Excalibur.
Encyclopedia
Managerial Tips 1
When work result was bad, the qulitoph lowered at a low chance
Mangeriial Tips 2
Attachment was replaced with “Accepted”, in which if the manager chose this, they were able to pick a clerk/employee to receive this effect, they had a large halo above them while this affect was added to them. (Capped at 5)
The first employee who received the halo was called the “Lord”, in which their justice was massively upgraded by 40+ and will always be in front lines of fights, leading the employees to their aids with the “Lord”.
Managerial Tips 3
When the halo was above them, they were able to connect with the light between each other and occasionally teleport to the employees who had the halo whenever they were fighting anything. However had to walk back to their main positions after a fight.
Managerial Tips 4
When a halo’d employee/clerk died, the qulitoph dropped to zero and all halo’d clerks were nerfed heavily until the end of the day and the Lord was killed by the angel slamming on top of them. The angel spawning caused a second trumpet.
Managerial Tips 5
Depending on the trumpet, the angel was stronger depending on it, if there was a first trumpet then the angel was at it’s weakest, when it second trumpet the angel was at their average power, when it was third trumpet they became an aleph and their power was boosted by much more than before but essentially became a “Glass cannon” with their resistances lowered.
EGO
Armour (Heaven)
Appearance - an Angelic suited plate of armour
Resistances -
- Red Resistance - 0.6 Resistance
- White Resistance - 0.6 Resistance
- Black Resistance - 0.8 Resistance
- Pale Resistance - 0.9 Resistance
Special Effect - Depending on the weapon used, their resistance changed, if they were using weak weapons, their resistance heavily protected them from large-scale attacks that could deem “instant kill”, making them a heavy tank in fights
When they used an ALEPH weapon, their resistances dropped by a lot, making it all 1.0 and pale 2.0 Resistance but their justice was slightly heightened.
Weapon (Heaven)
Appearance - The abnormalities excalibur, fitted for the employee.
Damage - 17 Red Damage
Attack Speed - Medium-long
Range - Medium
Special Effect - Cause a 0.5 Tick Burn that lasts for 5 seconds, dealing 1 red damage each.
Gift (Heaven)
Appearance - An Angelic Helmet made out of the materials of pure metal
Stats - 3+ Justice, 3+ Fortitude,
Special Effect - Whenever you’re the lord, you have added 10+ Justice by the abnormality, affect is strengthed by another 10+ if you have the full set equipped.
Origin
“The heavens gate that once mysteriously appeared during an experiment during a possible ritual”