Idk what behaviour adjustment does lo
increases justice over time in exchange for lowering prudence (I think)
Behaviour adjustment but on aids and its actually threatening
also whys everyone a tool abno
Mainly based off of username and pfps
And how i slight look at them
Classification - O-01-7
Risk Level - WaW
Qulitoph - 2
“Oh story-teller, bring me a dream and put me into an endless sleep of peace and quiet”
Succcess Chance
Attachment - 50% Successful
Instinct - 20% Successful
Insight - 40% Successful
Repression - 0% Sucessful
Good Mood Range - 11- 20
Normal Mood Range - 4 - 10
Bad Mood Range - 1 - 3
Abnormality details
Damage Type - 4 Black Damage
Attack Speed - Fast
Range - Short
Resistances -
- Red Resistance - 0.6 Resistance
- White Resistance - 0.5 Resistance
- Black Resistance - 0.8 Resistance
- Pale Resistance - 1.3 Resistnace
Abnormality Health - 1,300
Appearance
The appearance is a standing female, mostly comprised of galactic like textures similar to the child of the galaxy, the only wearing is a scarf with a texture different from the galactic texture body, mainly comprised of clouds like texture
Encyclopedia
Mangerial Tips 1
Qulitoph Count lowered when Work Result was bad
Mangerial Tips 2
Qulitoph Count lowered when an employee with level II Prudence entered the containment, immediately the employee became unconscious
Mangerial Tips 3
Qulitoph Count lowered when an employee with level II temperance entered the containment, immediately the employee became “unconscious”
Mangerial Tips 4
Any clerk/agent that was unconcious was consumed by T-09-6 when near, this transformed the abnormality into a much larger, dis-formed, and stronger version. This makes containing it harder. Please use your employees to drag unconscious employees or clerks away from this abnormality.
Managerial Tips 5
Any Clerk/Agent who had higher fortitude than sanity, instead of being consumed they were ####### into galactic creatures. Similar ###### to what censored could do. However these creatures are very easy to contain compared to censored creatures.
Managerial Tips 6
When the abnormality consumed enough employees/clerks, it went back to its containment and slowly turned back into it’s normal human-like form. While this was happening, the department it was part of became foggy, making nuggets slightly slower in there.
Mangerial Tips 7
The abnormality will occasionally try to drag in clerks if its on one qulitoph Count (Ability activates if other abnormalities are being worked on). If the abnormality consumes enough clerks, it releases.
EGO
Suit (Dream)
Appearance - similar to the abnormality, employee body is a galactic texture, no clothes or anything, almost like a suit with trippy textures.
Resistances -
- Red Resistance - 0.6 Resistance
- White Resistance - 0.8 Resistance
- Black Resistance - 0.9 Resistance
- Pale Resistance - 2.0 Resistance
Weapon (Dream)
Appearance - A rail gun with textures of the galaxy
Damage - 60 Black Damage
Attack Speed - Slow
Range - Long
Gift (Dream)
Appearance - A cloud-like scarf
Special Ability - Become resistance to O-01-7’s unconscious effects and immune to fog
Obtainment - The first employee who finishes off the abnormality (Kill last hit)
Origin
This being was found in the outskirts sleeping on the ground, of course this creature was reported and secured within it’s containment. The creature was awfully chill at first, speaking and sharing it’s history despite being kidnapped, but turned aggressive at one point in the containment and released, was contained shortly after causing damage.
This being said they previously originated or manifested from a lake, but there wasn’t much information on anything before or after that. Making this one unknown.
Me calling this a WaW is criminal
hi hi!
if possible, can you not consider my pfp? i mean, it’s just dangoball lol
hmmmm
Hi Pink Bani!
i have no idea what that is
I already got a perfect abnormality planned out for this one
im scared
Should I start with anybody who I see as an aleph or go down the list
- Yes
- No
Classification - O-05-8
Risk Level - HE
Qulitoph - 1
“Do you love change?”
Success Chance
Attachment - 30%
Instinct - 50%
Insight - 80%
Repression - 10%
Normal Mood Range - 2- 8
Bad Mood Range - 1
Appearance
It’s a painting of abstract art and full of scribbles, sat on top of a display
Encylopedia
Managerial Tips 1
When the work was bad, the qulitoph lowered
Maanagerial Tips 2
When the qulitoph was zero, the painting shimmered and launched a large vibration wave across the facility, decreasing all employees stats by 3% of what they have permanently.
Managerial Tips 3
Employees who had their stats up three days prior to the activation of the abnormality will not have that select number decrease if it meets the equal terms of that number.
EGO
Suit (Abstract)
Appearance - Iron armour with a lot of scribbles of many colors on it
Resistances
- Red Resistance - 0.8 Resistance
- White Resistance - 0.6 Resistance
- Black Resistance - 1.2 Resistance
- Pale Resistance - 1.5 Resistance
Special Effect - 2+ In each stat when worn, resistant to the abnormalities wave effect
Origin
This abstract art was manufactured by humans, when it was created it had the ability to destroy any sort of training/knowledge from the person by a select amount they learned and how long ago they learned it.
Origin of where this painting was created is unknown.
you mixed up the armor and weapon
Lazy to edit
you will have the first locked out weapon
how do you uh, determine someone grade
“it’s not a bug, it’s an intended feature (now)”