Forum Curses Entr'acte: Who Am I?

I had to poke you TOO much for that.
Anyway, congrats. I’ll add your points in a bit.

I was expecting something much more complicated…
Except it was just hiding under my nose :sob:

i’d like to make a conclusion with some theories

  • typ will be a similar kind of entity to tavish, but inhabiting the axe that will had, or at least will be important to the story
  • dr mahn is in danger due to having the steed of the headless horseman always around him, or dr mahn will help headless somehow
  • taitc will go around distributing curse cubes to other people, sowing chaos within northern guapo, potentially accelerating the war
  • the church of headless will become more important later in the story, perhaps dr mahn will get involved with them somehow
  • william is named after typ’s willpower curse, william and strong being a synonym for power

Typ will have not much effect on the story from now on, what canonically happened to them after Prometheus’ Arena was the magic apocalypse brought on by the deaths of both of the gods. The axe however still has some of his willpower in it and may have a greater effect.

One of the few things I know for sure about FC: The Second Act is that the horse is vital to the plot. Read the end of chapter 5 to get some hints about it.

I think it will be interesting to see how the scales of the war in Guapo and minor character conflict will contrast.

The Church of Headless will only become important if you make it important. Consider this the same for almost everything other than a few major plot events.
The Second Act will be mainly driven by you. If you look carefully I have already shared what the act will be focused around, hopefully we can bring the name Forum Curses back to more relevance than a mark of past.

All names have a meaning. You can probably tell what Troy’s name means, and both the Doctor and William have already had their meanings discovered.

I will say this: Morock Thorne is named purely as both John Thorne and Morock Creed are greedy, power hungry characters.

Points have been added. You are now on cooldown,.

Everyone else, take this and build on it.
But remember, only about a week remains for task two (and an additional week for task 3)

I’ll give you more hints about the ciphers tomorrow, so perhaps you can use your cooldown today on a conclusion.

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Only one week remains for task two. If you want to solve the ciphers I’d start testing stuff out.

  • The last two ciphers are for the last two chapters respectively
  • Look carefully in chapter 4. There is an obscure mention of something which will bring you directly to the cipher. It only is mentioned for a few lines.
  • The chapter 4 cipher is a manual cipher, used long before computers existed up until I believe about WWII
  • The ciphertext is given quite obviously in C4, however it is not in the correct order. This was to prevent you using a cipher identifier program on it, but the order that it is supposed to be in should be quite easy to find.
  • I’ll bolden something in C4 as clues.

I want you to be able to get this one quickly in order to move onto C5’s cipher

  • For C5, the cipher will give 2x points to whomever helps solve it
  • Check the sources, check the letters, check the table.
  • CHECK THE PAST. THE PAST IS THE KEY. BOTH TIMES, BOTH OF THEM. THE PAST IS THE KEY… THE PAST IS THE
  • If you need more help I’ll give you more clues in a few days

Tick tock.

:smile:

@sock @Bio @sanek_1 @ImaLettuce

have fun (:

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qwhar

oh wait it’s the nihilist cipher

i’m guessing the keyword for the cipher is error

Chat I’m no longer the top G :pensive:

(the axe however…)

I like the part where vetex screws up FC:E lore by giving more info on curses.
ANYWAY
moving on

  • Sock is right with the nihilist cipher
  • The nihilist cipher traditionally has 2 keys, one shift in the alphabet/polybius square and one additional encryption layer.
  • You have the right ciphertext. Do not treat each part as a separate piece, put it together then look at it another way. Don’t look at it head on.
  • If you don’t make any more progress on Cipher 5 this week I’ll extend the deadline. However eventually I’m just going to stop doing this.
    have fun

everytime i come back here i end up with 8 more tabs open and a even deeper confusion on everything

Alright. I will lengthen the deadline by a single week
this means you have until Saturday 9th to finish Task 2. And then until Saturday 16th to submit all your final conclusions, before I’ll go back and tell you about all the main secrets I’ve hidden and announce the next game of Forum Curses.

If you’re truly stuck then I’ll tell you this.

To get to the ciphertext of Cipher 4, you must join up the segments in the order which they appear in, then reverse the order of the whole piece. This was so you couldn’t use a cipher identifier on it.
The Nihilist cipher typically uses two keys. The first is to change the alphabet of the polybius square (All letters other than J in a 5x5 grid) and the second will generate a set of numbers to add onto the text in order to get your ciphertext.

I’ll give you the Polybius square in full,
It’s key was UNRECOGNISED, meaning the whole encryption alphabet comes out to UNRECOGISDABFHKLMPQTVWXYZ
In a polybius square this would be.

image

You already know the second key.


Now for C5’s cipher, I’ll give you three names and three names only.
Eium, of the T hermo curse.
Percival, The Storm
Typ, Willpower Extreme

Aimee, Shining pioneer.
Sock, Pressurized glory.

I’m throwing these out as the last two names.

From left to right.

#4 cipher

  • Method of Encryption: nihilist cipher and reversed text
  • Ciphertext: 646384625525838554746685728672226445236462825763455453336376246585834336727495, 594727633438585642652826463254462736333545543672276827586647455838525526483646
  • Plaintext: THEMOSTPOWERFULBEINGALIVEYETTHATDAMNKID
  • Key (If applicable): unrecognised, error
  • Methodology (How did you solve the puzzle): recognision plus hints
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Correct. Cooldown you are.
Points to everyone who helped.

oh i see, is it that the letter corresponds to the user’s past curse? typ has w(illpower) and eium has t(hermo)

if this is the case then the letters marked with xxx are probably ones that just don’t have a curse and user

fla(re) would be c then for the cat curse, s is per(cival booth), h(yper burst) is das(h), v(elocity) is ban(ana), and so on

Correct you are, Cooldown you must. Master yoda must sleep.

you’re gonna get so many points then

alright 50 points to randomness he gets to keep the helmet

i have no idea what i’ve been doing for the past hour but heres this if it helps anyone in anyway despite most of the stuff i did probably being wrong

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