I’m glad cause I fucking love big rocks. This isn’t sarcasm I’m being completely genuine.
-Geologists
What the heck? It’s Bermuda Archipelago!
New place to farm coppershrooms?
Who said anything about elevation?
We need more flat areas.
Questions being asked:
- Could someone who couldn’t use magic circles gain the ability to use magic through hecate essence
- Are Hecate shards canon?(Asked this cause I was confused by a message Vetex made calling them a game mechanic)
Good news for non-magic users in lore. If you’re not strong enough to take on a kingdom with a curse you want, but are strong enough to survive the far reaches(or can just run really good) you can still get magic to help you even the odds! Still probably a nightmare to even attempt to get though you honestly might be better off trying to steal a curse. The cloud curse is an easy target rn.
Personally I didn’t really see an issue with the mc being one of the unlucky mages who didn’t have an ancestor 2 thousand years ago get hecate shards. Cause then it just meant they’d have to get a hecate shard or 2 themselves. Though I guess it makes sense both with the mc already being a descendent of Zeus and the fact that at this point even if the MC wasn’t descended from Zeus being part of an almost 2 thousand year old lineage is probably more common than finding a leftover hecate shard.
You ever just become a bunch of crystals that give magic powers?
I never doubted my boy vetex lore is peak confirmed
hecate shard is just a crackhead curse confirmed (not really but it lets you use a power you otherwise couldnt)
Do you mean giving people the ability to use magic? Cause that’s essence. Though if you mean mutating to unlock a new magic then yeah you’re right.
What’s the lore explanation for Lesser-Losts being weaker than Losts, but not when Iris gets Flare?
To be completely honest I thought it was already confirmed you could do that with hecate essence, but then I realized I could not remember where I read that so I had to go and ask Vetex to be safe.
I want a quest where you have to steal a wallet instead of finding one
Okay well first of all there is a range here, you can still get incredibly powerful with a base magic it just might be harder. Vetex has also confirmed in patreon chat that Iris was born with flare, a rare occurrence as mentioned in the lore doc, so she never had to go through the effort to mutate a magic to gain flare. Thus up until Frostmill it seems like she hadn’t really been putting it to use yet and getting better with it.
As for why lesser-losts are weaker than losts, I’m not entirely sure. I have a feeling though that it’s because they were always more in the tier of the 7 original base magics than the actual lost magics. It would explain why it’s been so much faster for them to be integrated into the base magics and have become about just as common for mages to be born with as the og 7, while lost magics have been much slower with only a few people being born with them so far. It’s entirely possible Prometheus didn’t give humanity the entirety of the base magics when he gave them the og 7. He could have just taken those 7 from the larger group of magics within that tier.
That’s just my theory though, could be wrong but I figured it made sense.
My happiness is immense, my day is saved and my dream has come true.
i think its gonna be within this circle here
(monos island is around the area of the smaller circle i think)
I’m imagining this.
It’s a weird sort of area to add. Just a bunch of rocks, presumably with stuff on them, that take up way too much space.
The Jaws is the same thing, but it’s only to lend atmosphere to its islands.
Huh, so if Hecate Shards can only create new magic types, how do you mutate into one that’s already been created? I know it depends on if there was someone in your bloodline who created that magic, but what does the process look like?
yeah i think its better to have stuff like this rather than just empty sea, it gives the area more personality and detail
I like it for worldbuilding’s sake