Full Release Update Patch Notes (Discussion Thread)

That’s exactly what’s happening :neutral_face:

i know dawg im just saying it should work like how deepwoken combat tagging disables it

im tweaking out again

Wind mage airport will be real with the gliders

vents…

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wb TGR

welcome back tgr. died 2023 born 2024

Notorious AO Fan-modeller and CG artist @xenoshift is now on AO’s modelling team. Hopefully we get to see some contributions from them in the Full Release update!

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oh that’s awesome

surprisingly, it only took me and tobi to get him tester, welp now thats 3 people that ive gotten tester

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We will get to Skyhall then roblox will make the game unplayable

History will repeat itself

LETS GOOOOOOO their dragon and some of the spirit weapons they made look awesome

The way I’d kms

But nahh history would repeat itself if it was on the third sea

24 posts were split to a new topic: Character Creation Screen Breaks Immersion

this makes me so happy, last Sunday I met astralworks ingame and asked him if vetex had would like having xeno as a modeler, and he immediately said “no”.

THE DARK SEA DRAGONS ARE SAVED!!! (complete sentence)

THINK ABOUT THE HORSES!!!
(complete sentence)

GIVE ME HORSES OR GIVE ME DEATH!!! (jotunheim would go so hard if we could run around it with a little horsie)

and if we got horses we could have gravity conjurers with max megalousia size with heavy armor and dual swords riding their little horse

Glad they got into the dev team. They were practically just advertising themselves on Twitter as the perfect fit for AO 's modelling lol

Excited for the new things they will cook up :fire:

iris egg