Exactly, it’s like how newer players will never experience Shark Week in AO ever again.
still hoping my theory abt more story based updates after full release proves correct
Moochez the goat! SPIRIT WEAPONS ARE REAL! WE HAVE A SECOND MOVE!
hes gonna be focusing rites
i wish their was a skull reaction emoji
why i never saw it there before
THERE’S A CAVE ON THE ISLAND? WHAT?
yeah it’s where they offload presents n stuff
no, it’s a bit different
dang ur right
It seems like he said nothing about triple imbues on this screenshot. Imbuing everything could mean imbuing every energy into every way of fightning and imbue stacking doesn’t needs to be triple imbue, dual are already stacked.
Bronze
Player - 120
NPC - 160
Nimbus
Player - 220
NPC - 260
npcs are always 40 levels higher than player’s sea cap. So its easy to know.
You can only say that cuz vetex confirmed the nimbus sea max lvl will be 220, otherwise there wouldve been no confirmed pattern yet. Also technically the bronze sea was 125
2 new skills in such a short time gives me hope that we will get loads this update
i do hope they are unique and cool though and not just reskins of other attacks
Nothing to do for the rubble quest bug?
I found that the rubble didn’t count as “cleared” when i used anything but a beam at it, so do that if you’ve got a magic in your build.
You’re SOL if you’re on a magicless file tho idk how to bypass the bug
huh…? I just used smash and all the rubble went away.
it’s inconsistent for some people it counts for others it doesn’t