This might be how our murderer in the Nimbus Sea got away after her “death” was confirmed.
“we doin modes for this 1v1?”
“yeah aight”
“okay hold on this might take a bit”
do NOT let that freak spicytuna read this
Depending on the limits vetex sets, spirit users could give themselves straight up tails
ok nvm don’t add it anymore vetex!!!
Too late, he’s already planted the idea to the minds of many
I don’t think so, where are you getting that?
i thought spells were casted with the magic energy from the environment
The old lore trello that got privated said when we charge our energy it’s us taking it from the environment, and it’s what allowed mages to exist in the first place, taught by a monk.
“Yo let me charge real quick”
Hi so I was looking at the updated lore doc segments
Is this lore or is John Mageguy over there gonna be running around with 5 magics?
Wait…So ALL magics can techncially heal? And technically, Heal can damage?
bro i just made a JJK comparison and now we have RCT in Arcane Odyssey
Cant wait for Heal rare spell. Heals 10% of hp + healing affinity of magic in %
Surely is not broken.
I hope it’s lore
Would be cool to have a way to change our magic actions (heal or damage).
Maybe in the skill tree?
VETEX, ADD LIFESTEAL TO VITALITY BUILDS SO I CAN MAKE A COOL SAVANT!!
(complete sentence)
Since now mutations are based on the slots original base magic, I think it would be cool if we could have the same base magic multiple times like in AA