Full Release Update Patch Notes (Discussion Thread)

They are talking about what now?

Regen deserves better, nobody even abuses it or anything.

Iā€™m fine with the in-combat debuff though, because I consider it to be more of an out-of-combat buff.
Yeah, healing is nice, so hereā€™s a little bit of extra healing when youā€™re not in immediate danger, just for funsies.
The phrasing is what makes it.

If itā€™s meant an out of combat stat, then why would you even bother using it over something that is beneficial in combat?

4 Likes

It can be beneficial in combat if youā€™ve got enough.
And thatā€™s similar to agility right now.

or you can instead use those armour slots for something actually useful

If regen gets a buff, then itā€™s only better for me who likes it as is.

I mean, what stats are really worth running outside of attack size, power, and defense?

Silly question, everything other than piercing and warding if you like to get creative.

or instead of creativity you can just take the objectively superior meta build

Armor build meta is a myth, any idea can work if executed properly.

can work does not mean is equal

if you want to win, you will win more with the better option

regen should be nerfed but this is NOT how it should be nerfed

no not really

Alright bozo, get spammed.
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cool, now be unique and donā€™t use so much power

Iā€™m not going to deny that power is useful and necessary.

but yā€™know.
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you attack 2% faster and deal significantly less damage now

allat just to get stat checked is crazy

Itā€™s almost like somebody told me to lower the amount of Power.

what Iā€™m getting at is that you making a decision to lower one stat (the most broken in my opinion) in exchange for increasing two other stats by good amounts hurt your buildā€™s strength severely, because no stat other than size, power and defence really matters