weapon oracle oracle weapon weapon moment
Oh, I see.. The questâs content is probably about killing our own shadow (clone) so that light can pass right through us, allowing us to vanish.
If Iâm right, I wonder if that means we wonât cast a shadow after the quest is completeâŚ
yeah basically
i mean, knights already have 6 slots, 3 for a type; i dont think they need to have an exclusive item⌠that and Spirit is seemingly inert and refuses to be apart of any other class (that or we havent got them yet, but Iâd be interested on how this could happen without feeling like weapons 2.0)
if we went with the obvious approach and let Knight exclusive weapons use either Rites or Skills: then weâd also have the abomination of âsuper Oracle/Warriorâ where one person has 6 different normal weapons skills: imagine a Knight with a Shield, Bow, Greatsword, Spear, Claws, and a Hammer that also have the ability to imbue into eachother + their own unique effect. That and I dont think itâd be possible to have these exist alongside spirit imbue because shenanigans.
i think i worded this weirdly, but Knights got a very tough challenge to give it exclusive items that are reasonable; to the point where i think the fact that they have 6 unique slots works fine enough.
Imagine if Spirit slots are Knight/Savant exclusive though; Knight awakening gives you seperate slots.
Yeah, but we will be supposed to use ancient magics a lot when they come out. They are supposed to become our main thing. Itâd be pretty fucking stupid if it was âhereâs a magic that is extremely rare it borders legend, youâll use it like thrice before never using it againâ.
Oracle is probably going to be the same/similar to warrior with it just having more ancient/powerful spirit weapons/rites than hybrid users
as a warrior you got access to any skill you want for any situation, youâre basically better savant
I played warrior but without the skills (knight) from the dark sea update until mistral and let me tell you, weapon builds are fine
Especially with what they will be getting this update
yeah but thatâs not what im asking for
im asking to have weapons that look like other weapons did you read what im saying ![]()
So you wantâŚlets theoretiacly say, a gamepassâŚThat allows you to visualy hold a mace, but in reality, use a kai sabre?
Basicly vanity looks of the weapons?
no, it would have to be a weapon of the same type, you shouldnât be allowed to have a vindicator look like an old dagger
tbh, just make up lore that warriors can use trace magic to open some pocket dimension where they can store their weapons when not in use
10 slots savant but 10 slots warrior
i also would like to advocate for choosing set weapon positions on the character but itâs smarter to take baby steps here
Imagine if someone shoots a light blast at you but itâs actually metal magic, thatâs the equivalent
Vetex would never approve that ![]()
thatâs not what im asking for though
at least add the ability to dye weapons or something, anything of the sort
itâs stupid if youâve got matching drip with weapons one update and are forced to run the stupidest looking weapons the next
I think vetex said something about weapon aura color but I donât think he would let you color the weapon itself
why?
itâd be nice if there was an option to hide weapons on your character, but this seems way too difficult to add for barely any benefit
more just because i like how ravenna weapons look