Full Release Update Patch Notes (Discussion Thread)

I wonder the magic req is gonna be

350, hopefully. Those filthy hybrids already get enough great stuff, mages should have this kept exclusive for a while.

filthy mage supremist
it’s going to be 200 for sure totally

Ima a warlock :pensive:

I hope that the hover spell will also be added this update, but with a much higher amount of mobility than the version in WoM

dont care, intensity on top

the only time when Flight spell is useful outside of combat

  1. Flying to top of mount othrys
  2. flying to Tall height of Dark sea island
  3. flying to top of stopstone

Balance team’s worst nightmare, another get-away option.

now pvp toggle is a thing the idea of running away seems a bit pointless anyway

Yeah but only for the clanless, if he still plans on adding it for full release, expect a lot of clannies switching to mage.

I kinda hope that Flight will be first ever lost spell to be added

time when flight spells is useful outside combat

the thing is that if you get damaged just once during flight it immediately cancels the spell. and dot effects also count for that

Ah in that case nevermind.

or you know,
when someone is one island away and you want to meet up quickly
when you have negative renown and you want to enter an area protected by the gnavy (or some other hostile kingdom) (for example to rescue a friend)
when you’re trying to quickly traverse large islands, like sameria and the new sky islands
when you accidentally fall off your ship while having the sails open and have to catch up (otherwise it would be too far to swim without proper jewels)

2 Likes

The navy captain at shieldguard watching a blazing comet land onto the prison spire and paying it no mind

3 Likes

flight will scale with agility btw

argos’ chainmail keeps winning :fire_magic:

is this…confirmed…?