@SkyRocket that would ruin optimization because having to check what the player is wearing every time they are near an npc or whatever
fartmanâs third law: for every new feature that vetex adds, there is an equal or opposite memory leak related to it
Wait whatâs the second one
uhh
ao subreddit hate = forumers * wikians
bit sad tho that i wont even get to witness others murdering innocents bc its clientsided
You can witness the murder, just not the victim.
Honestly donât see why they HAVE to be client side
Especially considering the #$&@¢ change which will reduce lag greatly
I cant wait for the #$&@¢ change
Remember that Vetex probably has a better PC than everyone here. So of course he wouldnât see a difference
Vetex bought a low end laptop by suggestion of some Patreon members a while back and has been using it to optimise AO.
Does he really use it though?
Also which laptop? Cause it may be a pretty powerful one and not the chromebook everyone seems to be using
and ![]()
Nah because if it was a âcommonâ laptop, I think he would more aware of the needed optimisation
my fps issues arent horrific but sometimes the game will just not let me use any abilities for a few seconds even when i should be able to
i dont know why it happens but its like my input got skipped over or something
were you building? if you have lots of placed structures and you place more, it takes a long time to place and you canât use any abilities until it is placed
if not itâs just latency probably
i wasnt
it probably is lag but it happens a lot more in AO to compared like every other game
What in heck would an Ult Art hover be?
Also, color me unsurprised that the Hover spell works in AO, a game based on the programming of World of Magic, which has Hover spell.
I assume it would be identical to WoMs⌠Which is pretty bad! Gives bigger circles and particle generation while also making you lose energy⌠Might be a little faster




