Problem
Currently, when using the in-game “Return to Title Screen” button and confirm your choice, the game doesn’t always teleport you right away.
While waiting for the teleport, your character is vulnerable and can still be attacked by someone, which will count as a combat log.
This can happen even if there is no combat tag visible when clicking “Confirm”, resulting in a non-consensual combat log.
Solution
The character should not stay vulnerable once “Confirm” is clicked.
Once the player confirms they want to return to the title screen, their player character should be given a forcefield.
This would not be abusable since you have to confirm that you want to teleport to another server before it’s applied.
Extra:
This combined with an earlier suggestion of mine would make the in-game “Return to Title Screen” button a much safer option than simply using Alt+F4 or the x button.