I knew it fr
This would literally solve 100% of my issue with it.
As long as I can know with 100% certainty that I am not wasting my time running around on an island that has an above 90% chance to not have what I want on it then Iām good.
hell, thatād make searching an orthys sized island completely reasonable.
Hereās how I see it:
Thereās three problems with essence and fixing any one of them would make the other two much more managable.
1: Dark sea islands are far too big.
2: Essence is far too rare.
3: There is no indicator for essence.
So if Iām supposed to cluelessly search an orthys sized island, the odds should be good.
If Iām supposed to search orthys sized islands with bad odds, then I should know if what Iām looking for is even there.
If Iām supposed to cluelessly search a whole lot of dark sea islands, they should be reasonably sized.
If more than one of these problems were solved then honestly itād be incredibly easy.
i am typing in a joking manner
Besides the quartermaster callout thing, i think lowering the chance of Orthys-grade islands to Hecate odds with the tradeoff that Hecate is certain or near certain to spawn on those would make exploring those huge islands worth the stop.
Honestly doesnāt even have to be a quartermaster, weāre literal descendants of the gods and apparently also the strongest of the legacies, so it would make complete sense that weād be able to feel or resonate with the presence of a shard of a godās essense
Isnāt sensing gonna be added in full release, this is like the perfect use for it and it lines up well in lore
I think just being able to know Hecate essence actually is somewhere on the giant island might be enough to solve the issues with it. It may even make it feel a bit more meaningful, because now you have a definitive goal that you know will be accomplished if you keep going. Earlier, giant islands sucked because thereās a very high chance that even if you look at every nook, there will be no essence but only atlanteans giving you a spook.
Now, if you know that there IS essence on this island, it could actually feel like an adventure because youāre knowing that thereās something that makes it valuable to keep going.
idk why I decided to become Dr. Seuss for this but just roll with it, I think that Hecate essence would be fixed if we at least knew if the giant island in front of was useful to hit.
honestly if this was the only change made iād be completely satisfied
itās easier to change your build in Elden Ring dawg they have the location of every respec item in the game on the damn wiki and youāll probably find at least one by just randomly stumbling across it
Iād comment on the actual difficulty of Elden Ring and how it compares to AO but thatāll derail into a conversation about artificial difficulty and enemy attack spam
while Iām here Iād also like to comment on how this highlights another problem with Hecate Essence: if you find it and have no intention of changing your magic (say youāre looking for epicenter or something), then itās just completely wasted because thereās no way for you to take it with you and itāll just disappear forever once the server closes
not really the biggest concern but itād probably still be annoying
ngl this and no iframes during it are the only issues imo
let us put hecate essence in a jar or something idk
two nobodies fighting over nothing
Iāve gotta disagree with you there on about every level.
just making an oblique reference, I agree with the points youāre making 100%
oh lol fair enough
spit your shit king
I only demand hecate essence to be less tedious to find (Not asking for increased spawn rate)
I found one completely by accident once, didnāt know what it was, saw it was worth a bunch of galleons, sold itā¦