Waa waa waa bad pick WHO CARES! Metamancing magic is BORING!
i firmly agree with you
personally i can only agree with the 1st one, i can see where your issues lie with the other two but i dont think theyre issues personally
i think its better for the both of us if we leave it at that, apologies if i was hostile at any point
@TheoreticalExistence i wouldnt let this slide get your getback
Like I said, solving any one of them would fix the whole thing.
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Now I still believe being able to change magic is important, because sometimes people wanna try a different cool looking magic, but the fundamental idea of wanting to change magic because of stats is clownly
Trying to solve all issues at the same time would probably be overturning it anyways.
honestly i dont think changing rarity alone fixes it, having to explore those damn god awful islands anyway is terrible
best fix is making islands less extreme
What if we give 1 free magic reset per slot like the stat reset
if you have to use a magic reset in the first place youll probably end up wanting another, then the same issues arise
Vetex would burst a blood vessel at the thought
The game has to be exactly how he envisioned it, even if that means making people unhappy
itâs kind of a lot for a new player to balance when every stat has a different high and low end and an increment of 0.1 is a different amount for each stat
I didnât even know ice was a large, hard-hitting magic until a while later when I started looking at wikis
I do think it would be nice if each stat of a magic was at similar scales rather than being vastly different
unless you keep that in mind and make a more considered choice when resetting your magic?
this can also happen if you use Hecate the only difference is that you have to spend another 20 hours in the Mid Sea
i actually did have to find a second hecate essence after my first since it was before you were allowed to swap between just colour variants of the same magic
nah
Sample is so so glad that they like red plasma magic
