52 Danger Levels
We don’t mean like actual 52 levels in terms of difficulty, rather 52 total levels divided into four separate parts known as “C”, “E”, “T”, and “S”
C - Combatant - Creatures are more stylized to fight hand-to-hand combat with bangle users
E - Environmental - Creatures that are able to affect the terrain around them and attack from range
T- Trauma - Creatures that are able to telepathically communicate/strategically attack to drain ones hope/morale
S - Spiritual - Creatures that attack the bangles-power and uses bangle users-power against them (They’re able to copy and absorb bangle’s projectiles/etc. Realistically weapons are needed to kill these ones)
Just remember “CETS”
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Levels are an obvious definition to what this means, it implies the difficulty from easiest to hardest levels and means how powerful said creature is. And depending on how high their level is they can be within multiple classes or all the classes but their letter is given to a creature depending on how they worked in the first place.
You should take down higher level creatures with multiple people due to how strong they are but they are able to yield great resources/energy due to the creatures mutating and changing their bodies everytime they consume a bangle users or age for their own benefits.
Bangle users are also able to be given a danger number but this most likely goes for prisoners or “Citizens of Purgatory”