I completely forgot about the game randomly came back and I am very pleased with Fort Castrum!
Its a buggy mess full of frustrating random enemies spamming high level spells no stop.
I love it.
I don’t love it because its perfect.
Hell no its not perfect whatsoever it could use a lot more polishing.
I love it because its a step in the right direction in adding PvE endgame with replay value.
Because the enemies use random attacks and come from random directions it does add a lot of variety and tactics.
At one point one of the centurions focused on snow magic and would blind the entire arena so it required a lot of maneuvering around to deal with.
The point is I feel something fighting these guys as opposed to all the other PvE content.
- Ship battles had a very boring arena (which is no arena at all just your ship) and had little to no strategy, they where fun for a while and get stale quickly.
- Bosses are the most carefully designed enemies but get repetitive lightning fast.
- Fighting bounties NPCs can be fun as in figuring how to cheese the lvl 260 broken bot that has two braincells.
- The Dark seas has sirens which end up being underwhelming once you figure how easy they are to ignore and Atlanteans which are like the bounties NPCs but on sterioids.
Again all of these PvE content are fine but will eventually get tiring or frustrating. The main problem of past PvE is the lack of thinking required at all. Sure its fine to play a game from time to time that requires no brain activity but sooner or later it will become tedious.
Fort Castrum as a wave based defence with random elements rewards thinking, game knowledge and most importantly build variety.
It makes me want to bring new characters just to see how effective can they handle the bronze legion.
My complains are not about the difficulty, I like the challenge, it brings fond PTSD memories of fighting the magic council in World of Magic being surrounded in a building and completely overwhelmed.
The solo difficulty is a bit too much but as opposed of 260 bounty NPCs I feel like I fail due to not having enough strategy or prep not because I did not cheese enough.
Neither I complain on how broken Fort Castrum can be at times really does that suprise you from AO?
My main complaint is the length of the whole thing.
I did the thing with a friend in the second victorious attempt and it took nearly an hour to beat between finding breaks to heal and holding down the hill.
It also feels exhausting if there wont be that much enemy variety between wave 3 to 9.
Wish it was 6 waves instead of 10.
I do also have a minor complaint that the bronze legion was not packing that much identity as an army.
The most identifiable trait was the greatsword centurions but otherwise it felt as the random magic attacks could be replaced with any other faction and it would make no difference.
Even if it goes against the holy lore it would be nice if the bronze legion favored certain magics rather than whatever magic you can get and I fear in the nimbus sea if another wave defense would occur it would not feel like you are facing a different army but the same enemies just higher level.
That’s about it my spark of love for building mages is back and I want to try bringing different characters to this burning hellhole.