I have a character named Seleriki Etudi. She has life magic and I made her too powerful. The only reason I wouldn’t delete/nerf her is because she isn’t made to fight between people, but elemental spirits who aren’t affected by her very powerful life magic techniques/spells/moves/abilities.
Abilities (OP ones)
System Disruption (easily disrupt an organism’s bodily systems to kill them)
Chemical Magic (can create/manipulate/destroy ANY CHEMICAL that’s produced by at least 1 organism) (ez)
it’s not that hard for her to do any of these
If she and her 5 other chosen heroes (wind/lightning/earth/water/fire) were to go on a genocide spree, she would win.
Side Note: She needs to know biology for these skills.
make her bipolar and have her only be able to use 1 ability per personality
for example, she would have 7 different personalities, each of them being able to use only 1 of the abilities and she cant choose which personality she is (if one of her friends died and she wasn’t using the resurrection personality, she would be fucked)
make it so she requires a source of dna from the target of any body/mind modification nonsense
and the more complicated the change the longer it takes (i’m talking LONG) so she cant just make someone want to game end themselves in 12 seconds or something
If you poke a hole in a tree, without removing anything from the tree, and heal the hole, then you probably did just grow that tree into more than it was before the hole was there, but that doesn’t mean that you can grow a thing that’s already healed. That’d be like saying that a character with extreme regeneration powers can also grow their muscles like they’re on steroids