If a player has more than 4000 kills than me, I should not be required to fight them for anything

if its so raw then it could be considered either based or ironically based so :st3: would do the job

shits so raw it made me come back from my break just to make me want to leave the site from reading it (in a good way)

im horrendously bad at reading emotions in general (let alone online), like…


…what part of this is “misinterpretation is annoying”. All I’m seeing is the equivalent of “mb, I meant that as a compliment :sob: (with the sob being either a “mb” again in this context) which is just a normal response? Like I’d say that tbh

I do understand that these situations are fricking annoying (this shit has happened to me so much)

but I think the reason why many think the game is overall very toxic is due to the fact that the current game is mostly filled with pvpers and most of them are on LB

Next update when the player count is higher and with clan server these issues would probably become even less then current game

either way pvp, claiming and such should exist in a game like AO, it’s just that leaving the game without quick patchs for months doesn’t help at all

oh it’s just that hes done the exact same gag to me on various other threads only to get ridiculed by everyone who gets involved in the conversation
hes just spiteful thats literally it dw

This is why we need something similar to Deepwoken Chime in AO. It would be a win-win by giving a place where nobody requires robux to pvp and let pvpers fight people near their skill level whenever they want while separating them from pvers who just wanna play the game peacefully. Also, a 1v1 ranked would also be a lot less laggy than main game pvp.

speaking from someone with experience
low player kills on someone is the easiest sign to tell if someone should or should not be messed with
and we go after your island because

  1. it gives a nice infamy pack
  2. if you go on the island and you happen to fight back, thats pretty much a free double infamy pack due to the massive experience gap.

The simple solution is to either log before they get to your island or just dont claim island :man_shrugging:

ngl they should make it if you are neutral and have no infamy, then it should disable your pvp. and to make sure you dont gain or lose infamy, you could go up to an npc to enable or disable it or have it as a setting!

i literally cant grind anything or fish in peace without some no life with more hours on the game than 1% of the entire player base kill me instantly with some dumb meta that abuses game features

when the pvp thing makes u pvp

Infamy is a pvp feature but yea random killing should be more punishable by the game than it currently is. Hopefully clan servers help split up the people who want to pvp and the people who don’t

skill issue