it really is is we take bleedstack out of the equation.
if we don’t then yeah glass is better.
smh also like this post is literally labeled “not very serious” you guys have tunnel vision if you saw that what kind of actually mathematic rubbish are you throwing out?
or just learn how to predict movement, i could hit mino from very far with magma just by learning his movement patterns (assuming this is actually pvp based) i mean the tag is pvp but who the fuck would give pvp advice on magic at this point when pvp is ass and you don’t need specialized strategies for magic when it’s all the same
ever wanted a magic that’s large, great for AoE, and makes people’s computers literally fucking explode?
ash is the magic for you!
ash on it’s own is… interesting to say the least. It doesn’t deal any DoT, and it’s impact damage is pretty low, but the clouds it makes do help it compensate damage.
however lag can lower the tick-speed of the clouds so you might end up doing less damage if you have lag.
the clouds also are arguably better than poison’s since I’m pretty sure wind can’t blow these away.
a pretty meh magic on it’s own ngl, can be really useful with most heat based synergies however.