This is the unofficial, updated, common-reference guide which goes over everything you would want to know about any current magic in the game. It goes over every status effect and elemental magic, noting their clash advantages, interactions, speed, etc. etc. It includes some information you wouldn’t find on the official World of Magic Trello board.
It has a lot of info and is around 68 pages long, so it’d be best to go through it when you need to reference something or are seeking knowledge on the details of a specific magic or status effect.
For rankings of each magic and status effects in their stats in a list, view this document:
Another document with some scrap notes regarding damage, magic tiers, and more:
Please also take this short survey to collect data on the magics people will use. It will only take around 2 minutes.
1.0.0 - Added Overviews for every magic and finished adding all status effects. The guide is now pretty much complete and ready to publish. (5/30/2020)
1.0.1 - Corrected some texture effects for some status effects. (6/4/2020)
1.0.2 - Updated damage interaction for bleeding for Plasma and Fire. (6/13/2020)
1.0.3 - Updated damage multipliers for a few magics. (6/17/2020)
1.1.0 - Finalized damage multipliers for all magics and adjusted some magic descriptions. They should be 99.9% accurate now, since I've tested them thoroughly multiple times. (6/28/2020)
1.1.1 - Changed the ratings for the damage multipliers (0.925x is now considered average). Adjusted some overview descriptions for each magic, and fixed a typo in Poison's overview. (7/1/2020)
1.1.2 - Added destruction multipliers to each magic. Destruction multipliers are based off of Wood’s destruction and may not be 100% accurate due to the current low level cap. (7/2/2020)
1.1.3 - Updated damage multipliers for a few magics. (7/19/2020)
1.1.4 - Added colored highlights to every magic damage interaction number to make it easier to tell the significance of those interactions. Also added some text to signify if the magic clears the status effect in their magic damage interactions as well since it can be impactful when determining total damage output. Made some other changes and fixes, including adding a missing damage interaction for Magma Magic. (8/7/2020)
1.1.5 - Added all the durations of status effects that were missing them. Also included info on whether a hit with the magic that applies the status refreshes it or not. Color coded Plasma Magic's damage interactions as well. (8/8/2020)
1.2.0 - Split destruction into two categories for each magic: part destruction and structure destruction. Fixed the destruction affinities of all magics and adjusted some magic's overview description to reflect the newfound changes. (8/19/2020)
1.2.1 - Added a missing interaction for both Sand Magic and Lightning Magic. (8/28/2020)
1.3.0 - Added magic size affinities for each magic as well as the Corroding status effect and all the interactions for each magic for it. Also updated Fire and Plasma's damage in regards to their adjusted DoT. (10/19/2020)
1.3.1 - Added magic damage interaction totals compared to each magic as well as the number of status effects they clear. Added some more cold magic damage interactions that were missing for Snow Magic and its status effect. (11/30/20)
1.3.2 - Fixed many magic interaction inconsistencies (thanks to @NoBanana for pointing them all out). (12/3/20)
1.4.0 - Several updates to the main introductory information with the help of @Fluect. Added an "Analysis" section to each magic, describing some of their notable strengths, number of status effects they clear, and their damage interaction totals. (12/6/2020)
1.4.1 - Finished finding averages for each magic and status effect. Added a "Magics" section so as to be consistent with the Status Effects section. Also spaced out sections of the document for it to be easier to read. It should be much easier to analyze each magic and know their strengths and weaknesses compared to before. (12/8/2020)
1.4.2 - Reorganized the document. Made Magics come before Status Effects. Moved Magic and Status Effect Rankings to a linked document here. Added average clash rates and highlights in regards to the mean clash average for each magic so you wouldn't have to view the rankings just to see them. (12/10/2020) Link here