carcinization but for fish / aquatic species in total, perhaps it is always trying to revert everything to their primordial state
Why do only humans and other intelligent races mutate, though? Dragons, one of the most magically powerful beings, still get heavily mutated, but all it does to animals is make them big and give them funny colors.
How do you make a fish…more fish-like…
You do realize bears, tigers, wolves, boars and crocodiles exist?
My guess is that, animals dont migrate like humans do, like on ships and stuff.
OR
I was reading stuff recently and liked the thought - humans are jacks of all trades, while animals are more specializedd.
So probably fish based mutations are more beneficial for us than for specialized creatures.
Cuz making mutations for each animal would have made full release take forever ![]()
Maybe… and get this…
Animals shouldn’t have been in full release with out unpolished they are?
Animals should’ve gotten their own update so they can be properly focused upon rather than spread out across many other unrelated features… righhhtttt?
I doubt it would have happened anyway, it’s alot of work for an enemy that’s more or less fine
Plus the way I see it, unlike Atlanteans which are sailors who were lost in the dark sea, these animals have actually existed all their lives there, like sea monsters, adapting more smoothly to the environment kinda like evolution, rather than just getting ridiculously irradiated and turned into a malformed monster
I’m confused, isn’t Automaton the spell that Ormolu and Jarl Ivar use to look like a minecraft golem?
i mean like puppets controlled by magic like golems
oh yeah im hoping someone asks if familiars in any shape or form could be a thing in ao’s world too since conjure elemental is limited (all it does it summon temporary elemental humanoids)
If we dig deep in the pile for Arcane Adventures retcons, you’ll find that magic elements had corresponding animals. Most notably, the kraken was the animal of shadow magic, thus creating the theming of the supervillain in the game named Kraken.
as the local AA nerd:
this is most likely true
cause it is
After a bit of discussion with my english teacher in regards to worldbuilding, she said something among the lines of sky islands and the qualm of how they are made. Drift? Float?
I reasoned magic, as per referencing AO, but then she hit me with the question on how the residents then breathe. I am now downright looking for what we could make an answer to the question: How do people on Skyhall breathe?
I mean, said magic lifting the islands would presumably be some kind of air; this air would eventually go up towards the residents to give them some extra air (they are Clouds, which are only water, and not air, but that wouldn’t be able to hold an island by itself) in spite of the reduced amount found in upper atmospheres.
It’s also not vacant of any air, which depends on how high up the sky islands are. They are cloud islands: small clouds can stay stable around 6000-feet, large ones at over 15000-feet; which although is reduced from our normal ~20%-O2 (about ~16%-O2 at 6000-feet; and more dramatically ~10%-O2 and lower past 15000-feet), should be livable if you adapted to the conditions over long periods of time, even for regular people.
Past/around Everest levels? probably unlivable unless you add some extra conditions.
Uh…magic air? The same reason as to why plants are different
I wonder if they adapted to the conditions after living there so long. Still, if that was the case, we wouldn’t be able to survive.
when something doesnt make sense logically inthe arcane odyssey universe you just always slap “because of magic energy” and it fucking works


