okay can we please just like, look at this?
what do you notice on the magic types?
you may notice these 4 bastards keep appearing:
and like, barely anything else that pertains to some kind of evolved form of a base magic.
sure, there’s frostmetal, and slash, for ice, metal, and wind respectively, and poison lightning (what the fuck even is this? also, lightning again), diamond magic (literally the most lazy crystal reskin ever made bruv), and stuff like blizzard for snow and lunar magic (light and water, light being a repeat offender aswell.) but theres a lot of magics that don’t get special forms really, or nearly as much as the 4 magics stated above.
magma doesn’t have any forms… (im kinda surprised magma wasn’t a repeat offender)
acid doesn’t have any forms… (maybe like alkaline magic??)
sand doesn’t… (sand deserved better)
ash doesn’t… (i mean maybe apocalypse bringer but thats like more explosion)
wood doesn’t… (how on earth did vetex not add plant magic?)
even the magics that did get evolved forms, did NOT get nearly as many forms as fire lightning shadow and light, getting maybe maximum like 2 extra forms or 1.
not to mention how genuinely bad some of these are.
diamond magic = white crystal magic.
mud magic = why is this even a lost magic?
poison lightning = ???
don’t get me wrong, there are a few great ideas in the lost magics, like gravity, sound, and sacrifice magic, but like so many magics are based off of the same goddamn 4 magics it seems unfair, and there should be more evolutions for other magics.