Make elysium a subscription-based service

Make elysium a subscription-based service
effort 0.0 0 quality 0.0 0 reasonability 1.75 4

Your definition is flawed.
Notice that it doesn’t mention purchasing quality of life features.

it is neither my definition nor is it flawed, you’re just being pedantic

really no point in continuing this conversation, we have differing views that neither of us are willing to give up on

Then what was the point of posting that?
It just compared two things that, in its own context, were irrelevant to each other, and added nothing to the discussion whatsoever.
It basically just said “QoL good, paying for advantages bad”.
We all knew that already.

In short: Purchasing quality of life is purchasing advantages.
If you are paying to skip a grind that non-payers have to endure, that is an advantage.
If you get access to entire features that they don’t, that is an advantage.

Paying for quality of life is P2W by the very definition you showed.

2 Likes

(deleted author by post)

last time i made these jokes some loser flagged me so i will not be partaking in this

also take this as a warning if you want

didn’t Roblox remove this

they reworked it, i don’t really know how it works because it has specific interactions with games that are paid access/don’t have private servers which AO is part of the second part

I wonder if the testers are taking this suggestion and molding it into a suggestion they can send to vetex because they are getting good at it everyday :skull:

If you mean Elysium as a full Roblox subscription, I don’t exactly like that; subs are paid with real money instead of Robux, so it’d end up restricting having an Elysium server from a lot of the playerbase.

Maybe just increase the hours you get from the 300 Robux? I think 20 hours would be a decent start, and it’d nearly halve the cost. Still pretty wild to pay that much for a server only die-hard PvP players will care about, though.

im not exactly well-versed with roblox systems but i do recall that its possible to add a subscription service ingame that costs robux from other games ive played

1 Like

the thing is Vetex has ideas for like bosses of deceased characters to spawn in Elysium to fight and we all know how they’re all trying to keep Arcane Odyssey from being pay to win so if there will be bosses of deceased characters either they have no drops or can b fought somewhere else with drops or you can go to Elysium for free but only for PVE

yeah this was brought up, we don’t know much about the feature but id imagine if the bosses there do have drops they’d be purely cosmetic, maybe a title and a few accessories related to the boss (like you can fight prime argos and get a cosmetic devourer accessory on your back or something) which would stay in line with the whole QoL and cosmetic aspect that IGPs are meant to follow

We have literally zero reason to think that boss drops from raid bosses would be cosmetic.
I am much more inclined to believe that they’ll drop really good unique equipment like any other boss in the game.

I also went over how the whole QoL part of “QoL and Cosmetic” is shifting the goalpost and disproven by the same definition you vomited at me without prompt.

you see, the issue is this

you start with “we” and then you start going into “i”

these are not objective statements you’re making, they’re assumptions with zero foundation on them, assumptions that nobody here can prove right or wrong

neither of us have any proof to back it so there isnt really a point to argue on this topic, drop it.

We, as in the entire playerbase, have no reason to believe what you’re saying, as there is no evidence or precedent to even suggest it.
I, myself, believe this will happen.

You are not making yourself sound smarter, give it up.
You are the one that keeps spouting bullshit. If you don’t want me to tell you that you’re wrong, give me a reason to think you’re right.

this proves the same on your side as well, as i said neither of us have evidence to back our claims, except you’re trying to speak on behalf of the entire community about something that nobody in the community except the developers know about.

im making logical assumptions, not “smarter” assumptions, this isn’t a debate of intelligence its a debate on a topic neither of us are knowledgeable about. you even bringing this up looks worse for you

you are spouting bullshit as well, but instead of accepting the fact that neither of us know you wish to continue arguing, and for what? to please your ego? what do you gain from continuing this pointless argument

You’re the one that started pulling out definitions and double standards.
So to prevent P2W, the only purchasable products should be QoL and cosmetics.
You also said that purchasing advantages is P2W

So you’re telling me buying these advantages isn’t P2W but purchasing those advantages is.

You can’t stay consistent for a single message.

You claim you’re following a logical assumption while pulling out something that has no precedent or evidence as your key point.
That isn’t logic, that’s nonsense.

i pulled out definitions because you incorrectly labelled QoL passes as pay to win, there’s a difference in an advantage saving time and an advantage of giving you godmode and infinite damage. none of these features give you an edge over anybody else in the game, so yes they are “advantages” and yes you do pay for them, but no they are not pay to win because the advantages themself do not benefit you in your interactions with other players.

all you’re doing is spewing logical fallacy after logical fallacy and then calling me out for doing the same, you’re being just as hypocritical

They are and I proved it and you completely ignored it.

Also you’re moving the goalpost again. You originally just said ‘advantages’ and now there’s all these extra little clarifications like:
“Against a player”
“Big advantage”
“You can do it in the game already”

Define advantage.
If not


then what is it