Make horrible ideas for AO

I’ll start

add an option to play excessively gory executions to some of the bosses you have to kill, using the dagger to like decapitate or disembowel things like elius or calvus in extreme detail, blood splattering on the screen as your character slashes them apart mercilessly.

3 Likes

Replace the magic selection system with a spin system that includes lost and ancients.

17 Likes

Add permadeath

12 Likes

add the botw durability system to armor, weapons and ship parts

1 Like

Add pay to win gamepasses

  • hd admin gamepass
  • galleon microtransactions (so like, buy 100 galleons, buy 10000 galleons, etc)
  • the dead ringer from tf2
  • custom magic gamepass ( u design all the stats n stuff )
  • vip gamepass (so like idk 2x damage, 2x galleons, 2x exp, etc)
  • tf2 unusuals
  • LOOTBOXES!!! (like gold chests from AA when they costed you like 400 robux to open)
5 Likes

Awful odyssey

5 Likes

Actually, gore effects were planned for AO, but Vetex cut it out due to being too much.

Anyway, as for my horrible idea to add to the game, NFTs. That is all.

placeable map marker (atleast from what ive seen)

that’s the best idea ever wdym :smiling_imp: :smiling_face_with_three_hearts:

3 Likes

what does the dead ringer do exactly in that game? ive never played TF2 in my life

holding the dead ringer in hand when its at full charge means that the next hit you take is blocked by 75% and you fake your death (as shown by the corpse you leave behind + the kill feed). It also makes you invisible and gives you a speed boost for a duration of 7 seconds. When it deactivates though it makes a distinct sound revealing you to anyone nearby as you decloak.

I would imagine it would be horrible to go against in something like AO.

Make the entire Nimbus sea a dungeon with a grand total of 5 enemy types and 2 bosses, the final boss being the priest of a Titan. The dungeon has two “floors”, both are timed (15 minutes for each floor)
You only have to fight one of the enemy types, as the other enemies are easy to outrun and are not mandatory to fight.)

The loot for completing this will consist of enchantment scrolls and Elius armor drops, along with a new Rain Coat item (can also be obtained in the bronze sea)

If you die or run out of time, your slot will be wiped clean.

okay hear me out but if there was places in the dark sea that kinda had a dungeon system (no slot wiping obviously) that would be really cool

Make it so that things like losing limbs, getting scars, and breaking limbs are permanent, and that once your character dies you don’t respawn and you have to rejoin and make a new file. Losing a limb is unhealable, but a new NPC called a doctor can repair other injuries. The injuries take 30 ingame days to heal, and for it to really be 30 ingame days you literally have to sit down and do nothing(no running or jumping as it can worsen the injury)

Getting hit with an bladed weapon causes profuse bleeding

Every play and humanoid NPC has 100 HP no matter what, and armor is the only thing that increases the stat. Wearing armor makes you move slower.

Remove dashing from the game. This is replaced by a combat roll.

Remove all parts of the menu, including the map and settings, except for the inventory. If you want a map or a compass, you have to buy one from a shipwright NPC.

Players can only hold 2 items in their inventory, and have to buy an actual backpack to access the full inventory. The backpack can hold a maximum of 20 items.

Guns now one shot all humanoids, and CAN one shot monsters with a hit to the eye/head.

Ships are even slower than they are before.

Blocking has a 50% chance to break your arm each time you block. Using a shield L O W E R S this chance to a 10% chance to break your arm.

Doctors are only found on Palo Town, Ravenna, and Redwake. If you get a broken arm across the map, you have to get someone to drive you to the town. They also have to know how to navigate since there is no map.

You cannot drive ships with a serious injury(missing limb or bad cut). You can drive ships with a broken limb, but it will make turning the ship much slower.

M1s take stamina to use. Weapon skills no longer exist.

You cannot T jump anymore.

Magic does still exist, but it takes 5 seconds to use prepare a spell.

Running takes stamina to use.

hear me out but it could be kinda cool if as a customization option we could have prosthetic limbs or something, no stat buffs, but just looks nice, also having earrings and piercings could be cool.

1 Like

Losing a limb/breaking your arm or getting a bad cut will make it so that whatever affected part of your body will either not work or eventually kill you(getting a cut to the stomach would make you bleed out and die, losing a limb means you can’t run and now you have to crawl)

Doctor NPCs sell prosthetics and wheelchairs, but it costs 50,000 galleons to buy one(realistic).

arcane odyssey if magic, creatures and the lore still existed but everything else was realistic:

1 Like

Getting hit with a bladed weapon has 90% chance to instant kill you if you aren’t wearing armor. This is negated when using armor, instead they’ll deal 10 damage, and no bleeding. The armor has to be iron or better, if it’s cloth armor it won’t work.

Remove stat buffs that aren’t defense, power, and attack speed from the game.

america