Make your own weapon!

The Scorching Staff

A level 50+ Good Quality Arcanium weapon that looks similar to the Sunken Staff, but is red with purple accents, and is slightly shorter. It is infused with the power of Plasma Magic, and as such, only Plasma, other heat based magics, as well as Lightning, can be imbued into it.

It stats would be 1.1 damage, 1.3 size, and 0.8 speed. It would inflict the Scorched effect.

Skills:
Knocking Blitz - 100 Magic, 100 weapons (default in game Knocking Blitz)
Piercing Gale - 130 Magic, 130 Weapons (default in game Piercing Gale)
Ultimate Art: Scorching Rage - 200 Magic, 200 Weapons (raise the staff above your head for a few seconds, then slam it down, dealing a large amount of damage to anything within a large area, at the cost of “breaking” the staff, rendering it unusable for a few seconds)

Really cool and big effort but i’d make Knocking Blitz and Piercing Gale be replaced with some other abilities like Triasta of Bronze or just be changed in overall

Good point

piss bottle

Gear Rifle
Strength Weapon / 2-handed firearm

A large experimental rifle that was designed by a Grand Navy engineer many years ago, who has since disappeared. The rifle itself has 3 barrels that rotate on a triangular gear, as well as an innovative function that allows the wielder to fire consecutively, so long as the ‘ammunition box’ on its side has bullets.

Unique m1 - is able to fire 3 consecutive shots, with a 0.3 second cooldown in between bursts. After 5 bursts, the gun will take 30 seconds to reload.

Unique skill - Rain of Bullets - the user locks themselves in place, and the triangular gear starts spinning rapidly before shooting out hundreds of bullets per second, being extremely inaccurate. This works similarly to the ‘Surge’ spell.

Chain Knife

Damage: 1.0
Size: 1.0
Speed: 1.0

Atlantean Chain Knife

Damage: 1.05
Size: 1.1
Speed: 0.9
Status Effect: Poisoned

skills

Whiplash Strike
Piercing Hook
Raging Spiral
Serpent’s Coil

its ranged skills will depend on attack speed or size but its long

Spirit weapon: Boots of the wind
Spirit weapon colour: Grey
Imbue effect: wind

Damage: 0.9x | Size: 1.0x | Speed:1.1x
Skills:
Spirit Blast

Spirit Walk
Anelaktisma
(Kicks the front of the player with immense energy, causing enemies to be knocked back)
Spirit combo
(Charges and Unleashes a kick of spirit energy at the enemy and knocks them far away when enemy is grabbed by this skill)
Anemoisok
(Agility buff mode)

Blessed by Hermes, these boots were simply made by human tailor. The sheer craftsmanship and perfection of the boots impressed Hermes.

Literal air Jordan’s

1 Like

Arondight

  • a legendary bladed type weapon
  • (yes i know i’m dipping into theory territory here) “A legendary sword once wielded by the famous Lord Warren Lancelot, now in your hands. It seems to be permanently imbued with a strange blue fire.”
  • default stats: 1.25x damage, 1.05x size, 1.05x speed
  • has two unique skills instead of one on account of it being legendary
  • all skills have a blue fire explosion visual effect, even non-unique ones
  • “Charred Hookslam”: stokes the flames of the sword, and makes the user leap up and slam down on the cursor location. has a maximum range. goes in slot 1
  • “Infernal Retribution”: makes the user deliver a powerful horizontal slash, which temporarily empowers the sword with increased size and damage if landed. goes in slot 5 by default making it an ult
  • inflicts the “inferno” debuff, doing 50% damage over 10 seconds

The Shield of the Last Plate Hero (Shield obv)

“This tremendous shield once fed all of Ravenna during an enormous feast. However, it is much too heavy to be used.”

Its just a giant shield with broken stats but you can’t use it because its too big. Or I would make it usable but only if you are all points into strength and 1 into weapons (still can’t use it)

Sabathone, Sabertooth Halberd. (spirit/weapon)

  • A spear-type weapon made from an ancient and powerful sabertooth tiger.
  • channels vitality like a vortex to the twin saber-tooths on each side, yellow/black hue
  • damage 1.25, attack size 0.9, attack speed 1.6
  • considered an exotic class weapon with seven weapon skill slots:
  1. Twin Saber Fury: similar to Flying Phoenix, but with two aftershocks. (short cooldown)
  2. Impaling Strike (same cooldown)
  3. Piercing Fang: like Piercing Gale, but has a more vertical attack area and a pair of saber-tooths. (mid cooldown)
  4. Astrapik Cycle: a combination of Astrapikis and shining cycle (short-mid cooldown)
  5. Ferocious Suplex: impales enemy, throws them overhead, slams into the ground behind the player, and launches them away. (mid-cooldown)
  6. Prouncing Judgement: The player launches into the air, giving them a few seconds to cast a placed wide-pillar explosion on the targeted area. (long cooldown)
  7. Ultimate - Primal Hunt: (Aura). Increases weapon damage by 0.25 and attack speed by 0.6, and boosts agility by 30 percent while decreasing resistance by 50 percent; 30-second duration, minute-thirty seconds cooldown.

(this is for my exile related character I’m making later.)

it woudl be cool if vetex made weapons based off the original SFOTH swords
like imagine darkheart with lifesteal passive
firebrand as a greatsword that inflicts burn
ghostwalker with the vanishing fist passive
etc…

1 Like

I present to you @Cythrex , the chain knife’s big brother!

Rebellion
Colossal Flexible Weapon
(Flexible weapons would be things like whips, bladed whips, chain blades, chain maces and no not flails, etc…)

Rebellion would be a massive rough iron ball affixed to a long chain wrapped around the player’s right arm, obtained perhaps by beating a powerful side boss that’s a slave or by being enslaved and finding the unique item in the world. Every attack technique on this weapon whether added on or that comes with it inflicts the Dazed status effect.

Skills
[??? Wep/Str] Burdening Strike: spin the ball-and-chain vertically before underhand launching at your target. Pretty long range attack with really good damage for a flexible weapon technique.

[??? Wep/Str] Ultimate Art: Riot: A buff skill that makes the size and range of all your attacks significantly larger while also increasing damage a little. Any dazing effects inflicted are a tier higher.

I’m out of skill ideas for now as this is a low effort idea.

New Status Effect
Dazed: Dazed slows by 20% for 1 second when inflicted and blurs vision for a longer time the intensity of which being based on tier. The duration would be short, about 5 seconds but could stack up to ~12.

This both feels like a joke and feels really cool at the same time.

1 Like

No, a blunderbuss is kinda like a shotgun, the nock gun quite literally looks like you strapped 7 muskets together.


It may function similarly to a blunderbuss but it takes more time reloading since you gotta reload like a musket, but you can kind of aim it.

Scythe

Part of the new weapon category: miscellaneous

Variants:
Old
Iron
Leyline (miniboss drop)

Skills (not including modifiable traits, original moves only)

-Razor dance
(Rapidly spin the scythe while moving around with increased speed, capable of hitting an opponent multiple times)

-Scythe throw
(Throw the scythe for damage, does not immediately return if it misses.)

-Harvest blitz
(Slam the weapon for a flurry of slashes to surround you or activate this ability while the scythe is in the air from a throwing move to unleash a remote detonation)

rock

variants: old rock, new rock, rockathon the great (boss drop), strong rock (strength weapon)

1st skill: rock - throw rock with long range
2nd skill: rock - use rock to summon giant falling rocks around you
3rd skill: rock - throw out a large short-range rock that has very good clash rates
exclusive skills
strong rock: rock - slam rock into the ground and cause a small earthquake
ultimate art: rock - use rock to deflect incoming attacks, sending them back at your enemies
rockathon the great: rock - summons lots of rocks around you that fire at the closest target after a few seconds
ultimate art: rock - summon giant rocks from the sky, losing rock for a few seconds in the process

2 Likes

practically its the same :sweat_smile:

just use earth magic :sob:

no it’s not.