They shall suffer for these treasure charts
What are artisan weapons?
Basically legendary weapons from AA
think of them like the lost/anchient magic equivalent for weapons, they are basically legendary weapons that are much stronger than regular weps.
we donât exactly know
theyâre warrior exclusive weapons that do something special which we donât know yet
Exclusive contet for each build
Savant - Arcanium Strength Weapons
Warden - ?
Mage - Ancient magics/spells
Zerker - Ancient techniques and Upgraded Lost F.S.
Warrior - Artasian Weapons (Legendary weapons are just rarity of weapon, just like rare weapon of Atlantean)
Paladin - ?
Juggernaut - ?
Knight - ?
Conjurer - Arcanium Weapons
Warlock - ?
Warlord - Strength Weapons
better yet, even Velord doesnt know what they do
probably high tier/âlegendaryâ ( sacred? high blessed by a specific god? ) spirit weapons
nah, that just seems weird and way too specific
besides, savant is supposed to be able to use everything, so it wouldnât make much sense to give them a whole exclusive weapon branch
also, every magic build is supposed to be able to use arcanium weapons, just not to their full potential unlike cojurers
Savants uniqueness is in that âi can use everythingâ. It will allow for truly unique combos no other clas can achieve. For example, double imbues. They can imbue sailor style and ice into ANY weapon. So ANYTHING can be a sunken weapon.
Still it is sad. Spirit weapon builds might get unique abilities all to their lonesome, but Warlocks wonât even be special anymore once savants can imbue too. At least conjurers get arcanium weapons, which savants probably wonât be able to use efficiently for a while.
Warden is probably the ability to use spitit energy to attack (without using spirit weapons)
That wouldnât even be surprising
Idk the ideas about arcanium weapons are very nebulous so we canât trust much said about them but it was kinda stated that they were not exclusive to conjuror just best when used by them
We are not gods so this is unlikely :Ăž
(Double post, strike me down)
Warden proceeds to get buffed health regen for their 1st awakening
Except presumably not an instant win button in any fight like lws are
sure, they can imbue, but warlocks would probably have higher tiers on both magic and fighting styles, and would also have access to rare techniques or spells on both magic and fighting styles, while savant would only have access to basic rare stuff on a single thing
Conjurer - Savant can imbue Weapons with more than just magic. Magic, Fs, SpiritsâŚ
Warlock - Savant can imbue Fs with more then just magic. Spirits to be exact.
Warlords - Savant can both imbue and use str weapons (warlord savant is good rn)
Paladin - Savant can do it, and imbue spirit energy into everything from their arsenal
Juggeraut - Same as Paladin
Knight - UhhâŚYeahâŚ
Drawback
Lower size, less advanced stuff
im definitely making a savant once the level cap hits somewhere in the ballpark of 250, i want to try out steam imbue warlord weapons (or just weapons in general w/ steam imbue)