Currently all solid magics have rather low quality imbuement VFX on weapons. This is especially noticeable on bladed weapons. I can’t really even describe what they look like, as you basically ruin the weapon by covering it in dull and blunt blobs.
Could we please get a rework on the VFX for the imbuement on the weapons themselves? The VFX of the attacks and SFX don’t need to be touched at all.
I think the best option is changing how they render, so they actually form around the blades instead of against them. In the first image for example, the claws are completely covered in metal blobs that face the wrong direction, when it could just be three blobs that go along the three blades.