it should because the dark sea is gonna be so hard to climb up islands now
this is interesting, I feel like some people may drop to rock bottom in terms of PvP skill while others do way better, just depending on how much they used them.
the patchnote is gone
that and its time to move like a snail!!
Why is it out-of-combat too??? Why is PvP screwing with casual exploration? This is gonna make traversing dark sea islands so much harder.
honestly, I don’t think even the balance team wanted this, seeing as in the balance doc this only should’ve applied in combat
make that another nail to exploration’s coffin.
WHO IS LETTING VET DO THIS get him out of the kitchen NOW,.,.,
alright vetex has had enough time cooking get the balance team back in
this was EXTREMELY needed, as any pvper would tell you
two airdashes was absurd with how easily you could regain em
well i am not a pvper so i wouldnt understand
vet is actually on crack right now, wtf is this
No ones disagreeing that it was bad for pvp, people just don’t like that its still reduced even out of combat
Vetex’s Odyssey
(There’s a lore reason for everything)
Even Metapoly’s concerned about this
maybe vetexs lack of sleep is finally affecting him
he hates doing balance changes, so a combination of doing one of his least favorite things+having sleep deprivation+general excitedness/impatience to get the update out is getting to him for sure.
my poor agility
the currently light uproar in balancecord is probably going to get worse the more shitty changes are added
yknow with the stat boost increase from leveling + the new arcanum items this might do nothing at all, or very little.