Many modern games despise the double tapping a certain movement key in order to dodge in that direction, mostly being due to how clunky it is which often results in miss-taps, the input not registering correctly and it being too slow to be able to dodge anything accordingly.
An example of a game that had this issue is NieR:Automata, playing with a keyboard was majorly discouraged in that game because of the double tap to dodge.
Add a dedicated button for dodging. Holding any movement key and pressing the dodge button will make you dodge in that direction. If you’re not holding any movement key, it will always make you dodge backwards.
The ‘tap to dodge’ key by default is none and remains default, but it the key can be set in settings, and double tap to dodge can also be disabled in the settings.
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