Is it good? Is it bad? Is it mid? Is it peak?
Imma make this list as compact (not short) as possible.
What I like:
- The overall atsmosphere. The theme of the game.
- The variety of build accessible. I just wish I can find friend who as easily entertain as me. Moving thing = fun (im not joking)
- Attention to detail. Almost similar to 1.
- The ability to headcanon. While the story is dogwater (execution-wise), the open world element lemme headcanon stuff that happen in game.
- The dopamine hit everytime I finally found enemy in Nimbus Sea. Also build testing on Ravenna Ensign in Rubica. (Spent 2 hours running around Rubica alone)
- Seadiving. Good stuff. Shark no threat. Shark dead.
- Tower. Just wish I can dismantle it how I dismantle tower in World of Magic.
- Fishing. It seem to be slower than before though. Could be me.
- Making unstable strong harming-bleeding burst potion and throw it at anyone I can.
- Imagine I actually do something that gonna help me in the future
- I just like the community. Luv you all forumer
- Women
What I dislike:
- Performance
- Inability to create engaging, or heck even proper story.
- You cannot interact with anyone from your group (morden, iris) outside of quest. Blud this is not genshin.
lemme talk to my friend. - Balancing. I actually find that making everything op is more fun than making everything underpowered. Just donât make one thing too overpowered. Right now only size, power and defense seem fun to play with. Like dont get me wrong, you can play how you feel but beside those 3, and prolly regen with some doubt, ya.
- This is personal. Why the heck berserker can only damage sea monster using axe slash only?

- I donât feel like piecing the lore together. Dont get me wrong. I love lore. I piece lore in Genshin like a lot. I never use wiki for genshin, nor interact with community. I literally learn all the lore myself. I literally have fun knowing Inazuma underground contain certain tech used by certain race to fight celestial or something like that. Been a while but I still remember it. AO? Nah bro. Idk why but it dont manage to capture my attention. I am the guy who like to deep dive stuff. AO is bad at promoting it.
- Uneventful journey. I dont mean we need randomize boss everytime we walk. No. I dont mean we need ultra rare super labubu randall level graphic too. Imma use Genshin as example again. I literally walk from Monsdadt to Liyue back and forth for fun. Literally same route, just for the sake of enjoying the walk. AO sailing dont have that âenjoy the journeyâ feeling. Rather it felt like I need to quickly reach my destination. Occasional bird strolling at evening, random dolphin (please add dolphin) following our boats, or whatever event to spice up the dull journey. Random Tornado that reduce your visibility very hard is not it btw. BUT, AO can improve on this. I see Vetex vision.