Possible Superpower Tournament

issue

I don’t know how to play the card game and the cards use a lot of moves that don’t really explain what they do in terms of actual abilities

i think the symbols on the left are the energy requirements for the moves, and then the number on the right is damage

yea but, what does that mean

how do I get energy?

what do the VSTAR, GX, V, etc abilities effect? anything?

what extra effects do these moves have? things like prize cards or damage counters do not really make much sense in this context.

game moves are a lot easier to gauge in terms of capabilities

ranged, yes. dps, no. I thought a lot of people would have instakill moves that are unreactable, like shooting a bullet from a gun, or shooting lightning, so I thought in order to beat those, I would have to be the one to hit first. Therefore, for my ability, I wanted something that would be able to hit opponents I didn’t have a line of sight to, as well as opponents at extremely long distance, both of which might not be able to immediately attack me. Then due to powercreep, that wasn’t enough, so I also wanted my ability to also help me find the enemy, so that I didn’t need to put myself at risk in order to search for them. Since my whole plan would be to hit first, and to kill them with that hit, and since it could work from any range, I wouldn’t need any defense or mobility

if we all have 9a or 8c durability, though, that changes things. Now all those unreactable attacks are survivable, so my laser would probably have to fall to the same standard. That would be the case if the liquefying/vaporizing part I’m trying to substitute for the erasing matter part gets rejected, and my lasers are just regular building level lasers against people with building level durability. That kind of ruins the game plan, so if that happens, then I want a new, completely different ability

I would like to be paired with Master Onion @OnionCream as my teammate

here’s the doc

i might change that

was it a good thing tho

Listen man my power started off as being super op in theory and now it’s like, 14/16th in terms of power

Gimme a buff dude

No don’t buff him he’s not deserving

tbh if teams are chosen by the players themselves, then they’re just gonna choose abilities that work well with teammates, and then choose teammates that are compatible. Why not just have everyone be their own team, and then let them make an npc teammate?

Cuz then we are gonna do the exact same thing, but the tournament will take twice as long

It’s easier to design your own team than coordinate with your teammate, and probably end up with some kind of blend of your respective visions for the team

Nah

I would simply choose “1/1000000000000000000 chance to instantly kill the other team” and solo the tournament

another option is to randomize the teams, and another option is to just scrap the teams and make everyone fight on their own. It wouldn’t take twice as long, since it would only take 1 additional round, and multiple fights could be done simultaneously during a round

Or just keep it like this

There’s not really that big of an issue, simply finalize the teams in about 1 hour or so then balance from there

you make it sound like that’s even an option

And yours are better?

timewise, no, but otherwise yes

i’ll either let players choose their own teammate or they get an npc teammate (wait who makes the npcs)

also idk if dubious needs a nerf