ok.
ok heres my dumb idea
Conflagration Magic, Ancient
basically itās a red fire, and itās like flare magic on drugs. Eh impact damage, but the dot does said impactās damage multiple times, and can be stacked to refresh and deal more damage
no no I was going to put it but forgot
I assume that by aethereal you mean aethereal fire yea?
aetherially big B R A I N
(still no thought, head empty)
yeah I just didnāt put flame because
idk
If we have blizzard for snow we should get sandstorm for sand
i assume phlegethon magic would be flaming blood
Napalm magic trust
The other river ones would be stuff like Styx being evil water, Cocytus being super frozen magic, Acheron being idk bad and Lethe being some kind of screen obscuring effect
since Styx makes you forget, maybe it temporarily makes you invisible on successful hit
Ok so you know player jailtime, right?
Imagine if you got hit by a single spell and had full jailtime applied to you but nobody could break you out.
Thoughts on this poison mutation,
Virus Magic-
While not having clouds, the effect is longer, and the effect is contagious, spreading to anyone besides the original caster and people in the casters party
Would be good for disorienting large groups of people
Such a same to see so many magics be so worthless when in the face of the perfect magic, Promethean Flame
you mean blizzard magic?
Skittle x Morock I ship it
Also guys Vetex just confirmed another lost magic by saying on the Trello that an example of mutation would be Fire into Phoenix. So now hereās an updated list (just lost not ancient)
In-game already:
- Flare
- Aether
- Gravity
- Heat
Confirmed to come at some point:
- Storm
- Lunar
- Phoenix
The list at the top of the thread is outdated, like heat aināt even on there
thereās also frostmetal, slash, and wave confirmed through curses
Oh yeah good point
Darkness as well then, unless thatās another name for the Shadow Curse like Tide is for Water