i run near max brig speed just so i can jump on a player’s boat to hunt them
what’s the point of high ship durability or damage (ram damage/cannon damage) when i can just jump on your ship to directly attack you, nullifying the purpose of all the defense or damagea?
assuming you do get murdered, the person who was fighting you’s ship is not fucking sinking it, and therefore, wont get repairs. this combined with high dmg ship parts, makes it ideal for punishing someone who gets close.
sure you can hop aboard it, but you WILL get punished for it, at least your ship will suffer.
this is exactly what i mean…i always roll my eyes whenever i see super tanky 80 speed brig builds…
genuinely dont get why people spec so much into ram/durability
i can only think the only reason people do this is for dark sea atlantean ships…but even then, as a very high speed brig user, i can deal with them just fine as i outspeed their cannons and mortars easily
Unnecessary and not necessarily required. I’m sure there is an investment point where size and intensity stack in such a way that it is more beneficial than to just use size but I don’t really care about that.
Well if you’re a wind mage then you need intensity. Ofc thats only if its a trolling build, if you’re legit running wind mage then the other substats are good
You don’t need intensity to troll, atk size is enough
As far as I’m concerned this is a difference between Ravenna → Palo and Ravenna → Silverhold or a bit before that
Bro you can go even farther! Ravenna to the pelion rift! I would love to see a flight from othrys to the rift. Plus intensity gives you more knockback i believe
A period of time created by an action where the player cannot receive damage. I think in this instance, Skenana is referring to dodging granting such a status effect.