Question for Lore gods

I guess you know many curse users, could you explain me which stat making them stronger? Does magic knowledge affect their curse power or curse power scales with lvl and it doesn’t matter what class user is?

Don’t ask me why I need this information. I am just interested does Curse users can improve their power and via what?

I don’t really know 100% sure, but I don’t think curses can be “increased in strength”. I mean sure, a glass curse user that has been training for 500 years will be objectively stronger than a fire curse user that has just gotten their curse a month ago, but I think some curses are literally just STRONGER than the other.

So its could be limit? And the only thing changes is their mastery in it?

so lets say you put a new glass curse user vs a new fire curse user, the fire curse would win because fire is simply just better than glass, however if the glass user was more experienced the battle might be a bit more equal.

Yeah, that’s what I think.

1 Like

In summary, all curses probably have a set potency level. The power of the curse is determined by default, and can only be “increased” through fighting experience.

I’d say elemental curses are stronger than non-elemental curses by default.

I doubt Absorption curse and Lazarus curse will agree with that.

i’d guess it scales with level

1 Like

No, they are definitely weaker at first. However:

If you let absorbtion get a couple other curses or let Lazarus die a couple times, eventually they will overpower normal curses.

Yeah, its logic.

Also good variant.

I’d say a 3x curse absorbtion curse definitely beats a ton of other curses, and a lazarus with like 100 deaths can win too

Also… ain’t Durza is kid? Cuz curse users don’t age, so we are killing kid in the end of AA?

Actually I don’t know. I think he’d probably be a teenager if he were still alive, but then since he died(?) he’s a corpse?

As I know he has left his body, but its still alive in his tower. But I may be wrong since its just theory.

Anyway… kid destroyed world twice…

If curses were somehow introduced wouldn’t it make sense for the game to replace “magic” with “curse” and add a bunch of different builds (As curses conflict with magic)
Full curse - Curse User
Curse/Weapons - Pure Conjurer
Curse/FS - Pure Warlock
Curse/Vit - Pure Paladin
Curse/Mixed - Pure Savant

Curses (not just the user but the curse itself) get more powerful through usage iirc, I could be confusing this with the scrapped concept of Darkflame gaining obscene power through usage though

? The only known external curses are all really powerful

Going by game mechanic logic, they’d probably have their ‘magic’ stat replaced with a ‘curse’ stat. It’s really difficult for a curse user to use magic, so they’d basically have to only use their curse (or weapons & strength) to fight.

But it’s really likely that lore-wise the proficiency of your curse increases the more you use it, sort of like mastery. That’s probably the reason Julian was able to hurt Morden so much despite his curse being a weaker element.