Reminders for AO (Part 1)

as long as every spawn location has food nearby, i’m fine with this

if not then hopefully your hunger wont drain that fast after respawning
or maybe you can stock up on large amounts of food without the food rotting for a long time

1 sky apple = +100% hp

oh reading this again made me realize saturation was removed :interrobang:

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Ayy I did this for once

Bug squashing has begun

what did saturation do? i remember it being there but i dont remember what it did

probably made hunger deplete more slowly

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“Saturation diminishes first, and then hunger starts to diminish. The lower your hunger is, the slower your health and stamina will regenerate. When it reaches 0, you will start taking damage, and eventually die.”
So basically a grace bar before your actual hunger was affected

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Yes animation is looped too so prepare for whiplash effect

shaken baby syndrome :fearful:

Infinite tsukiyomi loop of greeting someone

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8:20 to get from full to half and 12:10 to get to 25. Seem a bit too fast, I think 1 every 12 seconds would be better.

Also did it in my head in like 10 seconds so my math for those two could be off

17 mins to starve :skull:
idk bro… that seems pretty fast… but maybe it won’t be that big of a deal

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Running out of food in the middle of battle is going to be the most depressing thing.

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I’m guessing/hoping there’ll be a boatload of food to get to prevent starving, like in minecraft