Reminders for AO (Part 3)

Gutted is not the proper term to use here, we have never touched these things and these nerfs are most likely 100% deserved to bring everything to generally equal level.

This is cool. Grabs sorta seemed like they could fairly drastically slow the flow of combat given how long you could make them last.

We obv can’t know for sure but given word from testers this was like 99% a good choice for the health of the game and meta

2 Likes

I wanted my explosion spell to cover whole palo town with one spell : (

Agility W

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still not too bad though. bursting buff will more than make up for the loss

5 Likes

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Edit:
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3 Likes

Is paralyzed thaaaaaaaat OP? I mean you litteraly need to deal 33% damage to trigger it.

Wow didn’t take long for another agility W, can’t wait for the next one :sunglasses:

2 Likes

Crystal + Ult art
:skull:

This is some cool balance, like the little details.

Ultimate arts are beginning to feel ultimate

7 Likes

AOYYYY!?
Glass cannons builds will rise.

K this is so cool

Nothing for ultimate techniques? :frcryin:

Ash might be meta and that’s terrifying

1 Like

No ult spells for second magic :frowning:

1 Like

1 Like

Imagine Stun into Grab combo

This was changed, they no longer have grab immunity but rather stun immunity

1 Like