Empires Update Content List-
(Will be updated if more content is announced before release)
New Islands
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Makrinaos
A criminal hideout, and the Assassin Syndicate base of the Nimbus Sea, located in the far southeast.
Features-
- The island is surrounded by a large everlasting storm named the Veiling Storms, as well as rough seas and tornados.
- The Dead Halls, the Assassin Syndicate base, is on the southern cliff face of the island, where you can take a wooden lift up into it.
- Assassin Syndicate players now spawn here.
- The island has a unique new exploration task feature, where you can find a unique item set on the island, giving you every piece of the set.
- Pieces of the set can also be found on chests and from charts, but exclusively on Makrinaos.
- This island has the most secrets ingame out of any island, and the secrets are labeled as “0/?”
- According to Vetex, this is his new favorite island
- The Assassin Syndicate base on Makrinaos is guarded by Architect Kalliste, the Rumbiling Fist
- Architect Kalliste has a 1 in 10 chance of dropping “Architect Kalliste’s Cape”. (Level 140-240)
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Shieldguard
Built by Hailfirz (Tobi)
A heavily defended Grand Navy fortress, that serves as the new prison and Grand Navy base in the Nimbus Sea.
Features-
- This base is built around several massive stone pillars, with walls connecting them.
- The walls appear to be decked in Silver Mortars,
- Inside the walls, the ocean forms a moat around a giant center pillar, with a large fortress and dock built around it.
- Inside this fortress, there is a large panopticon, where all the prisoners are held.
- Grand Navy players will now spawn here when in the Nimbus Sea.
- Shieldguard is protected by Rear Admiral Amelia, The Warden of Shieldguard, a Level 410 Miniboss whom uses the Lost Magic, Gravity.
- Rear Admiral Amelia has a 1 in 10 chance of dripping “Rear Admiral Amelia’s Tarnished Cloak” (Level 140-450)
- Shieldguard can be claimed if the Nimbus Sea is at dangerously low Grand Navy influence, which grants the Nimbus Sea Abolitionist badge and title. While claimed by your Clan, you will gain 50 infamy every 5 minutes.
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Tidecliff
Built by KingCryonical
A Nimbus Sea Island, there is currently no other information.
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Ierochos
Built by KingCryonical
- A Bronze Sea Wilderness Island, it is claimable.
- Near the Pelion rift.
- The island is thin and tall, and wider at the top.
- Has waterfalls running off of the top.
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Blackreach
Built by Misinput and HailFirz (Tobi)
- A Bronze Sea Wilderness Island, it is claimable.
- Appears as a jungle like environment with stone ruins.
Appears visually similar (maybe the same) to a build Tobi once posted on the forum, called “Asterios Labyrinth”
Studio Build: Asterios Labyrinth
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Cedar Arch
Built by HailFirz (Tobi)
- A Bronze Sea Wilderness Island.
- Has a large arch.
- Covered in Cedar trees.
- Near Frostmill
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Gloam Ruins
Built by HailFirz (Tobi)
- A Bronze Sea Island.
- Appears like a a black fortress on a small island, that has been long abandoned.
Appears visually similar (maybe the same) to a build Tobi once posted on the forum, called “Sundered Crown Fortress”
Studio Build: Sundered Crown Fortress
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Thrylos Crossing
Built by HailFirz (Tobi)
- A Bronze Sea Wilderness Island, it is claimable.
- Appears as two islands, connected by an aqueduct.
- Orange grass and trees.
- Appears to have some stone ruins.
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Fort Castrum
Built by HailFirz (Tobi)
- A Bronze Sea Island, ruled by Ravenna.
- It is a heavily fortified base, surrounded with walls and cannons.
- Has the new “Raiding” feature where you fight waves of enemies
- Guarded by the Miniboss, General Valerii, the Scorching Sentinel, who uses
REDACTEDMagic.- General Valerii has a 1 in 4 chance of dropping a piece of his set, which includes Scorching Sentinel Armor, Scorching Sentinel Leggings, Scorching Sentinel Helmet, Scorching Sentinel Pauldrons, and the Scorching Sentinel Mask.
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New Armor/Accessories
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Lost Armor
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Two new Rare armor sets are being added.
- You have a 1 in 100 chance of getting a piece from Treasure Charts. (This is effect by Luck)
- The chances are boosted to 1 in 80 per spot for Exotic Charts
- The chances are boosted to 1 in 60 per spot for Legendary Charts
- These sets cannot be modified, except for with the Atlantean modifier.
- When one of these is obtained, "(playername) has found a Lost Treasure!” will appear in chat.
Lost Envoy Set (Level 50+)
This set gives high Power and some Regeneration
- Robes
- Pants
- Pauldrons
Lost Diplomat Set (Level 100+)
This set gives high Power and some Resistance
- Robes
- Pants
- Pauldrons
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New Sets
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New Dark Sea Sets
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Sophragos Set
- Hood
- Robes
- Pants
Dromeas Set
- Trappings
- Tunic
- Boots
Diatrys Set
- Hood
- Armor
- Leggings
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Pirate Lord Set-
- Hat
- Cloak
- Leggings
Rusty Set-
- Rusty Helmet
- Rusty Armor
- Rusty Leggings
- You have a 1 in 25 chance of getting a piece from Treasure Charts.
- The chances are boosted to 1 in 20 per spot for Exotic Charts
- The chances are boosted to 1 in 15 per spot for Legendary Charts
- The pieces cannot be modified, except for with the Atlantean modifier.
Mountainbreaker Set-
- Mountainbreaker Armor
- Mountainbreaker Boots
- Mountainbreaker Cape (37 color variants)
- You have a 1 in 4 chance of getting a piece by defeating Evander, the Mountainbreaker.
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- Titanium Pauldrons
- Marauders Cloak (37 color variants)
- Silver Suit
- Silver Pants
- Adventurer’s Jacket (37 color variants)
- Corsage (37 color variants)
- Floral Blossom (37 color variants)
- Rosey Blossom (37 color variants)
- Silver Studded Band (37 color variants)
- Gold Studded Band (37 color variants)
- Spiked Bracelet
- Sorcerer Spectacles
- Butler’s Jacket (16 color variants)
- Butler’s Pants (16 color variants)
- Short-Sleeved Popped Collar Shirt
- Frilled Top - (16 color variants)
- Dress Bottom
- Silk Shirt - (16 color variants)
- Royal Dress Top - (37 color variants)
- Royal Dress Bottom - (37 color variants)
- Shirt and Tie - (37 color variants)
- Formal Dress - (37 color variants)
- Wealthy Merchant Coat - (16 color variants)
- Aviator Jacket - (16 color variants)
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New Features
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Clan Features
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Major Features
Clan Building
When on an island claimed by your Clan, you will automatically get a new item in your backpack, the building tool. This lets you use the building UI.
The maximum amount of each part is dependent on the island you are building on.
Defense
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Parts in this category are for defending your island from other Clans. These will have eight different tiers, each being more expensive, but more durable and powerful. Some defenses are active, and will physically fight back against attackers. Passive defenses exist to slow attacks down, making it considerably harder to break into your base.
Tier 4-8 defenses are considerably larger, and can only be damaged by ship Siege Weapons.
Active Defenses
These parts exist to actively protect your base, and help fight back against invaders.
Currently Known Parts Include-
- Culverins - A long range cannon that can be placed onto the ground or walls, and will automatically fire grapeshots at ships that sail within range.
- The higher up a culverin is, the more range it will have, but the less close it will be able to aim and fire. Eventually, culverins placed extremely high up cannot fire at anything because the angle is too steep. When placing a culverin, its firing range is shown briefly.
- The tiers 1-8 are the same as the regular ship culverin tiers: regular, Bronze, Iron, Silver, Steel, Golden, Titanium, and Platinum.
- Mortars - Singular mortars that can be placed onto the ground or walls, and will automatically fire at ships that are within range.
- The tiers 1-8 are the same as the regular ship culverin tiers: regular, Bronze, Iron, Silver, Steel, Golden, Titanium, and Platinum.
- Barracks - Small walled off buildings that allows your clan members to spawn inside them if they die near the island. They have a gate and barriers similar to regular defense walls, and destroying them disables players spawning inside.
- Tier 1-6
Passive Defenses
All of these except Tower have invisible walls that stretch up extremely high up and down, and can only be passed through if the Wall is destroyed. (Clan members can pass and fire attacks through)
The invisible barrier can be seen when close.
Currently Known Parts Include-
- Wall -
- 1,000 Galleons (Tier 1)
- 2,500 Galleons (Tier 2)
- 5,000 Galleons (Tier 3)
- 10,000 Galleons (Tier 4)
- 25,000 Galleons (Tier 5)
- 50,000 Galleons (Tier 6)
- 100,000 Galleons (Tier 7)
- 250,000 Galleons (Tier 8)
- Corner Wall - (This has an inner corner variant)
- 1,000 Galleons (Tier 1)
- Wall Tower -
- 2,000 Galleons (Tier 1)
- Gate -
- 500 Galleons (Tier 1)
- These can be opened and closed by Clan members, which allows non-Clan members inside your island’s walls.
- Tower -
- 3,000 Galleons (Tier 1)
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Civilization
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Parts with the purpose of adding functionality to your Clan base.
These structures require a worker NPC in order to be used, which can be hired by bringing castaways back to your claimed island. The NPC workers are permanently saved when you save a build, so you don’t need to get new castaways each time you load a build.
Currently Known Parts Include-
- Shipwright Stand - (Price not yet known)
- Alchemist Stand - (Price not yet known)
- Auction Stand - (Price not yet known)
- Fishmonger Stand - (Price not yet known)
- Blacksmith Stand - (Price not yet known)
- Armorer Stand - (Price not yet known)
- Tailor Stand - (Price not yet known)
- Food Merchant Stand - (Price not yet known)
- Builder Stand - (Price not yet known)
- Dyer Stand - (Price not yet known)
Farming Parts-
- Farmer’s Hut - (Price not yet known)
- When given a castaway worker, they will automatically harvest any nearby crops, and deposit the galleons into your clan bank.
- Field type parts will grow crops over time, and can be manually harvested when they finish, which automatically deposit galleons into your clan bank.
- Wheat Field - (Price not yet known)
- Sugarcane Row - (Price not yet known)
- Reagent Pot - (Price not yet known)
- Allows you to plant any organic reagent (except Prometheus’s Acrimony), and grow more over time. This can be manually harvested, or automatically harvested if you have a castaway worker. Only a limited amount can be placed on each island.
- The seconds it takes a reagent to grow is equal to 10x its galleon value.
- Once planted, a reagent cannot be removed without deleting the pot.
Reagent Time
Calculations provided by Saiju-
- Askew Root - 20 Seconds
- Seaweed - 30 Seconds
- Growth Sap - 30 Seconds
- Pink Apple - 50 Seconds
- Life Bloom - 50 Seconds
- Auric Seaweed - 100 Seconds (1 Minute 40 Seconds)
- Glowcap - 100 Seconds (1 Minute 40 Seconds)
- Sandflower - 100 Seconds (1 Minute 40 Seconds)
- Amphibious Bloom - 150 Seconds (2 Minutes 30 Seconds)
- Golden Petal - 200 Seconds (3 Minutes 20 Seconds)
- Lunar Moss - 200 Seconds (3 Minutes 20 Seconds)
- Thornflower - 300 Seconds (5 Minutes)
- Coppershroom - 400 Seconds (6 Minutes 40 Seconds)
- Skyfire Bloom - 500 Seconds (8 Minutes 20 Seconds)
- Belladonna Flower - 600 Seconds (10 Minutes)
- Saint Lily’s Flower - 1000 Seconds (16 Minutes 40 Seconds)
- Luminous Coral - 1000 Seconds (16 Minutes 40 Seconds)
- Cloudroot - 1000 Seconds (16 Minutes 40 Seconds)
- Golden Apple - 3000 Seconds (50 Minutes)
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Decoration
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Parts that are completely Cosmetic.
These can be placed on island terrain, terraformed terrain, and on flooring.
Banner and Flag type parts will display your Clan’s colors and logo.
Currently Known Parts Include-
- Barrel - 20 Galleons
- Campfire - 20 Galleons
- Crate - 20 Galleons
- Lantern Post - 20 Galleons
- Chair - 30 Galleons
- Small Banner - 30 Galleons
- Stool - 30 Galleons
- Medium Banner - 40 Galleons
- Small Tent - 40 Galleons
- Dual Lantern Post - 50 Galleons
- Fancy Chair - 50 Galleons
- Wooden Barricade - 50 Galleons
- Candle Pillar - 60 Galleons
- Crate Group - 60 Galleons
- Crate Pallet - 80 Galleons
- Ladder - 80 Galleons
- Large Banner - 80 Galleons
- Large Tent - 80 Galleons
- Round Table - 80 Galleons
- Square Table - 80 Galleons
- Wood Pile - 80 Galleons
- Barrel Group - 100 galleons
- Clan Flag - 100 Galleons
- Merchant Stand - 100 Galleons
- Outhouse - 100 Galleons
- Storage Pile - 100 Galleons
- Wooden Crane - 100 Galleons
- Wooden Hut - 100 Galleons
- Wooden Ramp - 100 Galleons
- Barrel Rack - 200 Galleons
- Bounty Board - 200 Galleons
- Fame Board - 200 Galleons
- Council Table - (Price not yet known)
- Long Table - (Price not yet known)
- Cooking Pot - (Price not yet known)
- Cauldron - (Price not yet known)
- Jewelcrafting Table - (Price not yet known)
- Keep - (Price not yet known)
- Tier 1-6
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Terraform
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Parts in this category are for extending the size of islands. Each part extends all the way down to the seafloor.
Raised parts can also be put onto the actual island’s terrain, allowing for some vertical terraforming. (These cannot be placed on top of each other.)
Currently Known Parts Include-
- Stone Edge - 40 Galleons
- Small Ground - 80 Galleons
- Small Stone - 80 Galleons
- Small Surface - 80 Galleons
- Cross Deck - 100 Galleons
- T Deck - 100 Galleons
- Corner Deck - 100 Galleons
- Path Deck - 100 Galleons
- Dock - 100 Galleons
- Thin Ground - 150 Galleons
- Thin Stone - 150 Galleons
- Thin Surface - 150 Galleons
- Deck - 150 Galleons
- Wall Platform Stair 1 - 200 Galleons
- Wall Platform Stair 2 - 200 Galleons
- Ground - 250 Galleons
- Stone - 250 Galleons
- Surface - 250 Galleons
- Raised Deck - 250 Galleons
- Wall Platform - 350 Galleons
- Wall Platform L Corner - 350 Galleons
- Wall Platform R Corner - 350 Galleons
- Raised Stone - 400 Galleons
- Raised Surface - 400 Galleons
- Raised Large Deck - 500 Galleons
- Raised Large Stone - 800 Galleons
- Raised Large Surface - 800 Galleons
- Wooden Stone Offset - 3,000 Galleons
- Rope Surface Offset - 3,000 Galleons
- Rope Stone Offset - 4,000 Galleons
- Wooden Surface Offset - 4,000 Galleons
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- Placing parts costs Galleons, if you are Leader or Coleader, you can choose to spend money from the Clan Treasury.
- Builds can be saved to either a Clan save slot of a personal save slot. The Clan save slot can be loaded by any Clan members, but only saved by Leaders and CoLeaders.
- You cannot load a save while your island is contested.
- Personal save slots save to the players current file, meaning they stay even if you switch clans.
- Save slots are island specific.
- If you save a build to one slot, you become unable to save it to the other. (Ex. You choose personal slot, then you cant save it to the Clan slot.)
- When pressing the Load button, it will prompt you to either load your Clan slot or your personal slot
- Players can now unclaim islands with a button on the building tool UI.
- If claimed an island, you can also toggle if Clan members are allowed to build.
- No matter what, they cannot load, unclaim, or save,
- You cannot place structures while in combat.
- While having a building tool, the current radius of the island you are on is shown by border marking the edge of the island’s radius.
- Two new tracked stats are being added, “Building Tool Structures Built” and “Building Tool Structures Built per Island Claimed”.
- There will be tutorial tip popups for a few things related to the building tool.
- Clans get building tool cost discounts based on their infamy tier, at a rate of -5% per clan tier. (So a rookie clan gets 5% off, legendary tier gets 35% off costs)
Placing Controls
- Click - Purchase and Place
- Q - Toggle Snap Points (Allows for buildings to snap when next to eachother)
- E - Toggle Grid (Choose to build fully freely or locked to a 1 stud grid)
- R/F - Rotate (Rotate the structure your placing by the current rotation increment clockwise or counter clockwise)
- V - Change Rotation Increment (Changes the degrees that the rotate keys go by (changes from 1, 2.5, 5, 15, to 45 degrees)
- C - Reset Rotation (Resets the current rotation of the object to 0 degrees)
- X - Cancel (Cancels placing the object)
Modes
- Clear Space- Removes objects like trees, rocks, ect etc.
- Regrow Space- Restores objects removed by Clear Space mode.
- Deleting- Lets you delete placed structures, refunding 80% of galleons spent placing it. (Deposited back into wherever the Galleons were spent from)
- If a build is saved, then all saved structures are ineligible to be refunded.
- If the structure cost 50k+ Galleons, then 100% will be refunded.
- Building- allows you to spend Galleons to place parts.
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Clan Servers
Players in Clans with over 25,000 infamy now are sent to Clan Servers by default.
- These are marked with a C after their server name in the main menu.
Clan and non-Clan players can both join these and normal server types. - Now in non-Clan servers, if your Clan has under 25,000 infamy, you no longer require other Clans in the server to gain infamy, only 10 players in the server.
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- Clan Banks now function as Clan Treasuries, and can no longer be withdrawn from.
- WITHDRAW THEM NOW IF YOU DONT WANT THEM TO BECOME INACCESSIBLE.
- Clan Treasuries have had their limit increased by 10x per rank.
- Clans can now change their Clan colors for 1,000 Galleons, and logo or name for 3,000 Galleons.
- Leaving the game while one of your islands is contested now takes twice as much infamy
- There is now a Clan Tax system,
- The tax amount can be set by the owner, to anywhere between 0% and 99%, that amount of Galleons earned by Clan members will be automatically added to the clan’s Treasury.
Taxed Galleon sources include: - Cargo/gunpowder selling
- Galleons from Chests and Sealed Chests
- Galleons from selling items
- Galleons from defeating NPCs
- The tax amount can be set by the owner, to anywhere between 0% and 99%, that amount of Galleons earned by Clan members will be automatically added to the clan’s Treasury.
- Players that are in clans can no longer attack non-clan players while in a claimed area.
- This does not apply to players with high renown. (Not yet specified how high)
- Random spawning NPCs such as criminals and heroes can no longer spawn on claimed islands.
- You can no longer join or leave a clan while on a claimed island.
- The claiming flag’s “solid ground” check has been improved. (Claim percent only goes up when you are on the ground)
- You can now create a clan with the same name as one you’ve made before if the old one was disbanded.
- When Grand Navy bases in a sea are vulnerable to claiming, an additional influence update will display in chat. (Ex: The Grand Navy’s influence is now dangerously low, and SIlverhold is now vulnerable)
- Infamy gained and lost from hunting players is being reduced by 75%.
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Magic Changing
There is now a way to reset your first or second Magic by finding a special “essence” on islands in the Far Reaches of the Dark Sea
- It is not an item, and cannot be picked up or traded, meaning every time you want to change a Magic you will have to find another one.
- The chance of them spawning on Far Reaches islands is 1 in 12. (8.3%)
- Visually, it appears as a somewhat large cloud of bluish purple sparkling mist and is hard to miss even from a distance.
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Abyssal Diving Points
- 50% of underwater structures in the Nimbus Sea can now spawn 2x deeper than the Sea floor.
- These will have purple text when hovering over them on the map UI.
- Sharks and Sea Monsters will always be the Giant variation here.
- The chances of finding Silver and Golden Chests are increased by up to 4x at the deepest possible structures.
- Items obtained from Chests in these deep underwater structures have a 20% chance of having the new Abyssal modifier, which alters the items’ appearance and gives it more Defense and Resistance. (39 Defense and 22 Resistance for Level 140 items)
- Sunken Items now have a 2x chance of being found in Abyssal Diving Points. (1 in 1,500 instead of 1 in 3,000, the usual underwater Chest sunken rate)
- Fully looting one of these gives the Abyss Diver badge and title.
(This is the overlay for Abyssal Items)
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Evander, the Mountainbreaker
Evander is a bounty hunter from the Thorne Empire who wears light armor but with a heavy left arm gauntlet. He uses a Colossal Greatsword with his right hand, a strength weapon that has the unique ability, “Colossal Cleave” (More on that in “New Abilities”)
- He is level 100 and has 2,500 Health
- He attacks with various weapon skills using his Colossal Greatsword
- He can only be spawned at one place in the server at a time. (Only in Bronze Sea servers)
- When defeated, he will spawn somewhere else after 2 minutes.
- When defeated, he has a 1 in 4 chance of dropping Mountainbreaker Armor, Mountainbreaker Boots, Mountainbreaker Cape, or the Colossal Greatsword
- Colossal Greatsword stats are 1.15x Damage, 1.2 Size, and 0.75x Speed.
- He can spawn on islands similar to criminal NPCs, or at sea on his unique ship, “The Ironfang” (The chances are 50-50)
- If he spawns on his ship he will sometimes sail towards a random player in the server who has over 50,000 bounty and notoriety and start attacking their ship.
- Agroing his ship will cause his healthbar to appear, and a theme to start playing.
- NPCs on his ship cannot be agrod or damaged till the ship is sunk.
- If you attempt to board before the ship is sunk, you will be pushed off.
- Evander has an assasination contract which can be viewed at boards.
- Evander’s ship drops 8 Sealed Chests and 20 regular chests.
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Note Appraisal System
- There is now a statistic for how many times one of your notes has been appraised.
- You earn 10 galleons for every appraisal you get.
- There are now badges and titles for reaching certain amounts of Appraisals-
- 500 - Wordsmith
- 1,000 - Scribe
- 5,000 - Scholar
- 10,000 - Sage (changes player list name color)
- 25,000 - Philosopher (changes player list name color)
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Fighter Animation Pack
A new animation pack that will be available for 300 Robux when the update releases.
https://youtube/zAvS-U6fz_g?si=X0KoLAjkEP4lKcV1
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Faction Subclans
Grand Navy and Assassin Syndicate members will gain the ability to create “Subclans”.
These allow Faction players to participate in clan based activities.
- You need 600,000 renown to create a Subclan, but one can be joined at any renown so long as you are in the faction.
*Joining or making one will add your current Personal Funds to your Galleons - The name, rank names, and logo of the Subclan are locked and cannot be customized.
- The name of the Subclan depends on the creator’s file last name.
- Grand Navy Subclan - Creed’s Division
- Assassin Syndicate Subclan - Creed’s Circle
- Subclans have customizable secondary colors that display behind the logo.
- Subclans of the same faction cannot fight.
- You can leave a Subclan without having to leave your faction.
- Subclans otherwise, function largely the same as Clans do.
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Island Raiding
- A new mechanic, where you can go to certain islands and fight waves of NPCs for loot.
- Can be done solo, or with others.
- Amount of enemies and enemy level scales with amount of players
- Loot also scales with amount of players
- Can give loot with any modifier except Atlantean and Abyssal.
- As of current, there seems to always be 10 waves.
- Minibosses can spawn.
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Cosmetic Features
- There is now an “Arms” toggle underneath the Torso toggle button, which lets you toggle your Chestpiece arm visibility. Options include: Left, Right, Both, or Neither.
- If an arm is hidden, your default arm model will display instead, along with that armor set’s specific shirt overlay.
- You cannot hide both arms and torso at the same time.
- There is now a female upper torso model.
- This isn’t currently modeled for every chestpiece, so it is only applied to Sirens, Female NPCs, the Siren Top, Siren Shirt, Maid Top, Formal Dress, and Royal Dress Top.
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