Reminders for AO (Part 4)

real quick, list of bugs besides those:

  • farms not working
  • castaways falling into the ground when builds are loaded if their stands are placed on terraform terrain
  • really bad lag in fort castrum (though this is probably included with fort castrum issues)
  • various terraforming issues
  • various weapon bugs, like sparrow thrust not working in close range
  • aoe no longer hitting enemies through walls (please bring back my javelin’s functionality)
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LETS FUCKING GOOOOO!!!
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7 Likes

looks like the hotfix has been implemented
nothing was said on discord tho so :question: might just be too fast

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(farms not working was removed from 1.17.1)

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Wanna know what else was removed

Sparrow thrust fix :sob:
(Pilles lied)

go to the polls


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people: clan building is too laggy when you have a lot of structures placed and has issues
vetex asf:
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3 Likes

we’re barack
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still hoping he implements some or all of these at some point. me and a few others are hunting for these essences, so they’d be a lifesaver if they did show up.
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(From balancecord trello)

6 Likes

orange sand… y-you WILL be MINE!

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6 Likes

Im suprised halloween is even a thing here

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ok that error was annoying as shit

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new bosses added to nonstory bosses
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28 Likes

so now we have 2 planned king bosses who are just dead people reanimated by magic energy

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balance team try not to nerf thermo fist challenge! begin:

  • :red_square::arrow_down_small: Thermo fist damage affinity: 0.775x → 0.75x
1 Like