Reminders for AO (Part 4)

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ormolu got added to the drops tab

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First enemy with two sets tied to it, neat

mr molu

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Silas takes down noteworthy threats, Juraserva uses this to pump out interesting news to bolster sales

Okay yes, this is why I was constantly begging you all to be hyped for Ormolu. I made it. Hope you all are excited for em’.

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image

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I’m sorry broski but the undead king is just cooler

Yeah I won’t lie. Much as I love my child JTN & Debyl cooked too hard on the other bosses.

This also means Full Release is on the horizon now. Just a few things left, keep your eyes peeled everyone.

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Surprisingly, this is the only time in AO history when Vetex made opposite colors go well with each other. Like, look at the Spirit Walk showcase!
Anything else before this looked SO BAD if we mix opposing colors, you could mix Yellow Spirit Energy with something like Amethyst Crystal and it would look awfully terrible

I will now gladly accept those mixes (because I love them in general) since I now believe Vetex made most of them look good

sounds like he has 2 phases then, and might actually be a monster instead of a person (then again maybe not)

4 posts were merged into an existing topic: Full Release Update Patch Notes (Discussion Thread) (Part 3)


checklist updated with dragons added in, enemy towers mentioning about items, quartermaster quest and nimbus sea boss changed to mizeria

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Legendary Ship Battles
Talent Quests
King Caesar Boss fight
Ormolu Boss fight

All are now ticked
also one of general roadmap task also got updated
image

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“Not sure why so many people are getting pissed”

Level 175 ig? But current level cup in TU is 173 as far as im aware.

Source

I wont get beam on savant AO is finished

Can we make the level cap 174.5 please?

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Out of all the :skull: bug fixes this is the funniest so far

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