Reminders for AO (Part 1)

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I’m pretty sure strength did help with terrain destruction too though. Lemme see if I can find it

oof i was confusion and forgot about destruction in general ;-;

Probably one of the best changes i’ve ever seen. We’ve been wanting this for a long time! I even remember a suggestion being made about this in the past. This stat is no longer useless!

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holy shit wasnt this actually an idea that was posted a few days/weeks ago

edit: yes it was :poggers2: (months ago)

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MY LIGHT BUILD

LESSSS GGOOGOOGOOGOOO
[body unclear]

My experience has been amplified

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lul

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Omnipotence

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If you invest all your stats into Magic, you’ll not notice any changes. If you invest in 2 stats at the same time, them both leveling slower is fair.

there is a change actually, tiers and size will go up 2x as fast
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(nothing was mentioned about this being slowed down)

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They scale using Magic stat instead of level. It doesn’t say that the scaling will be the same. Maybe it implies that, but you can’t really assume anything.

My miniature pea sized brain is unable to render nor compute the mass amount of game-changing things that are occuring right now

i really doubt vetex would be able to do all of this in one day if he changed how things scale

also yes, 2x. you can improve your magic stat twice per level
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okay except this means the meta is probably just going to be people going all in on one stat because otherwise they don’t have access to an ult and are therefore at a disadvantage by default

having more options doesn’t really mean anything if your enemy has a “fuck you, die” button and you don’t

ultimate arts aren’t going to be that strong you know
it isn’t a “fuck you, die” button. :fr:

semantics, my point still stands

The most effective “f*ck you die” button is the reset button

:omegaswag: