Deckhands are honestly a great feature, the only things holding them back are:
- The professions they can take are limited
- Some (like the navigator) are a right pain in the ass to level up.
- If you want to swap them out you have to level them all the way up again.
This suggestion (should) help with some of those problems
Part 1
A Reserve section for Deckhands.
Say deckhands could be equipped like cannons or ship armour can.
In essence, you could equip deckhands and unequip them for whatever task you’re doing. The Deckhands would keep their level and artefacts, etc.
This would eliminate problem no.3
Part 2
The resources needed to level up deckhands are more easily collected.
For example, to level up the shipbuilder you buy a bunch of repair hammers and get metal scrap from chests. Ship builders are quite easily levelled up, if you have gals and time.
However, notebooks which are required to level up enchanters and navigators are really annoying to acquire as no shops sell them and they are generally annoying to get.
Just make it so some shop sells notebooks and pepper, etc. It can’t be that hard to code.
This would solve problem no.2
Part 3
Deckhand professions. For a large amount of professions, go here: Deckhand expansions
Marine Deckhand
This Deckhand would provide a live feed about the person you are trying to hunt, and would only be accessible if you have a Positive renown. They would only be able to be recruited at Silverhold or other Gravy bases. (Passive buff)
The Deckhand would also have an ability that, when used would increase damage dealt to Negative renown ships like assassin or pirate ships. This buff would scale with their level. (Active buff)
Assassin deckhand
This Deckhand would provide a live feed about the person you are trying to hunt, and would only be accessible if you have a Negative renown. They would only be able to be recruited at Whitesummit or other Assassin syndicate bases.
The Deckhand would also have an ability that, when used would increase damage dealt to Positive renown ships like Navy or Samerian ships. This buff would scale with their level. (Active buff)
The two deckhands before mentioned are polar opposites, and cannot be put on the same boat less they start trying to kill each other. They would be levelled up with each successful bounty/assassination. (this would also give a good reason to actually bounty hunt.)