THIS IS A REPOST, more like a “refined” version as I want to post this to the balancing discord suggestions. Please give your feedback as this is effects everyone and feel free to add more to the things that I’ve missed
The current stats go too high and or are too bloated, reduce them
Since the dark sea update released the stat cap has been more than doubled with all the enchants and gems giving twice as much stats, on top of that Atlantean giving 12 power/97 defence/18 sub-stat (36 next patch apparently)
I have 2 main issues to address; sub-stat demons and stat-scaling with level and game progression
At the moment in PVP fighting someone with 90 power, 700 defence and 300 sub-stat is plain absurd, you have people either only running (high agility) or hitting anywhere on the arena and being rewarded for it (high aoe). This really messes with the skill aspect of PVP; movement, blocking, endlag punishing, etc. PVP should not only be who can unleash more attacks and hope to hit, or one party not being able to hit their opponent at all. Balanced builds SHOULD be viable, however with the current stat cap the META is gravitating towards focusing one stat.
160 attack size
Because our current stats are so incredibly high we have no problem taking down level 200+ opponents at level 125. This is only going to get worse as our stats, gear and level increases. I am a bit unsure about this next part since I was not allowed access to the function for stat scaling with level, however was told that it should not be a problem in the future. The stat scaling uses a logarithmic function, meaning that as stats and level increase, the actual stat gain decreases. This has it’s ups and downs as it will decrease powercreep in the future while having a huge problem with it right now. Pre-dark sea gear is just objectively worse.
So what can be done to fix the powercreep and absurd single stat builds we have at the moment?
My suggestion is to reduce the amount of stats current enchants, gems and items give. Exact amount to decrease I cannot give due to lack if info about scaling
The stat-scaling function (more info here The Exact Logarithmic Scaling for Percentile Stats Calculated [Maths])