Okay, everyone know about good ol’ merlot and kai cheese, that player used to lvl up fast and get their loot and easy +1k renown. Standing in specific locations and damaging them through wall, and even tho their current state makes them invinceble even if ther lower part is not in your line of sight, its the best we have as of now.
But, not that it has been fixed, and people fight the in a intended way, should’nt the renown reward for defeating them be reverted back?
Reveting the renown game
Intended amount for defeating those 2 minibossess was 1k if im not mistaken, and it was reduced due to players using not intended methods of defeating said bosses. But now that we are left ONLY with intended way of killing them, should’nt the renown reward be reverted to intended as well?
Yeah, now that you can’t cheese them they’re pretty much just like old WOM captains.
Auto aim attacks, little to no punishment windows. They should give more renown.
Its not that they need more renown drops, they just need to be less unreasonably strong.
Kai does 427 damage with attacks he can spam out and Merlot can create deadly gas clouds that cause incredibly high DoT… assuming you aren’t near instakilled by getting hit by the multi blast to start with.
Why are they both stronger than every main boss combined when their drops start at level 60?
Yeah, that’s the thing I really hate about Vetex’s side boss design.
Since there’s less effort on the side bosses, they tend to be REALLY unbalanced. If you’ve ever played AR or AA, and you made to the sky islands, there’s a side boss that gives you a free magic horn.
The problem is, all of his attacks are autoaim. That wouldn’t be a big problem if the boss wasn’t a light user, meaning he dealt 400 DMG with autoaim. Fair and balanced, right?
It’s the same in AO, sadly. The bosses have auto aim, and they get to use regular skills, which leads to them being unbalanced because they deal a colossal amount of damage and also because there isn’t a real easy way to understand how to beat them.
Other main bosses have auto aim, yes, but at least you can obviously see how you’re supposed to win.
want high renown? just get good at one boss
don’t need to play against players, where you’ve gotta travel across the damn sea or just look for them in the middle of it for maybe a little higher than that when you could just farm the same guy over and over
also, people WILL find a cheese even if explosive barrels are gutted against them