since our rivals can turn us in for bounty
let us turn them in for bounty and get them executed
also provides a way for us to clear our rival
that or… just dont allow our rivals to bounty hunt us
I’ve stared at this for a solid minute and I still don’t get it.
Am I misunderstanding how rivals work?
so when you kill a rival, they dont get jailed then executed right?
well be me, a negative reputation player,
my rival kills me, i get jailed and then executes.
my suggestion: either allow your rival to be executed (which also clears your rival)
or make it so you “escape from the scene” like your rival does
ehhhh… nah
clearing rivals? mayhaps
just making the execution mechanic useless? nah
you can still be executed by players/ grand navy
just not your rival
for future reference, if you have a suggestion, then you need to wait until you have the role to post it.
you can get the role by applying here: How to become a Suggestor
this isn’t suggestions
and tbh it is better imo to ask in game discussions and refine it a bit more
(and adhd brain wont let me keep the 2 ideas needed to apply for suggestors in my brain)
you could j write them down…
so you don’t want to be stuck with your rival and you don’t want to bare consequeses for defeat, yea makes sense
yea i tried that, they don’t like this completely logical idea
Imma quickly change the topic title a bit since suggestions ain’t allowed in game discussion hehe.
good idea
so on the new topic of “clearing rivals”
i believe it would be a good idea, espically if you change your stats and (possibly in the future) magics. that you can “adjust” your rival to use diffrent magics/fighting styles/weapons depending on who you choose
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