Ship changes/Clan discussion

I’m not doomposting, I appreciate the effort Vetex puts in the game, but man he needs to mature a bit, listen to criticism, and think things trough before adding them

Ah yes, he must think through an outwardly-experimental change to make gameplay fun.

Quit whining that it’s too hard to ruin peoples’ day.

tbf this time he did specify it is an “experimental change” so he doesn’t have the same attitude as with the class name change

Almost like I wasn’t talking about this change in particular, it was a general statement :scream:

Quit joining high infamy clans and then whining when you get attacked

1 Like

You’ve been talking about no other changes this whole time.

“think things trough” → General Statement

he means this

pablo literally acknowledged this :sob:

Well I’m sorry that Vetex locks gameplay behind clans, but it doesn’t make you a better person for killing people in a casual game.

talking to stocksounds I accidently quoted him too mb :sob:

Almost like you can use clan feature without being in a high infamy one???

2 Likes

I don’t give a crap about any other clans.
And 25k is NOT high, yet it’s the minimum.
Plus you NEED infamy to upgrade your clan.

Elaborate

It is high

its almost like clans, despite being mostly for communities, are very clearly still a pvp feature that will always involve pvp

2 Likes

I’ve made 2 solo clans and I still get attacked regularly with no renown

Clan gameplay is ABOUT infamy. It’s the driving forcel and the reward that keeps it going.
For some reason, Vetex made PvP the only reliable way to get some.

What do you mean by “regularly” even on my non pvp files I’ve gotten attacked like 5 times in 2k hours of gameplay

pvp feature
complains about it rewarding pvp

i swear to god this happens every fucking time

How many kills do you have?